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RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

Addressed.

Addressed.

I think you should call clearAlarmCondition() when you sense DRY state.

I think you should call clearAlarmCondition() when you sense DRY state.

It is recoverable. As soon as the fluid leak is cleared, this alarm will self-remove. This is a simple ON/OFF implementation because we have 0 tolerance for leaks.

It is recoverable. As soon as the fluid leak is cleared, this alarm will self-remove. This is a simple ON/OFF implementation because we have 0 tolerance for leaks.

No, we do not.

No, we do not.

Addressed.

Addressed.

Is this alarm recoverable? If yes, should we clear this alarm once no fluid leak is detected?

Is this alarm recoverable? If yes, should we clear this alarm once no fluid leak is detected?

Do we need different states if the purpose is to trigger an alarm?

Do we need different states if the purpose is to trigger an alarm?

Includes should be in alphabet order for organize purpose.

Includes should be in alphabet order for organize purpose.

Added.

Added.

Removed.

Removed.

Did you add a call to this function in PriorityTask.c?

Did you add a call to this function in PriorityTask.c?

I don't think you need ModeTreatmentParams.h or OperationModes.h.

I don't think you need ModeTreatmentParams.h or OperationModes.h.

Addressed.

Addressed.

Addressed.

Addressed.

Addressed.

Addressed.

Addressed.

Addressed.

Also mention return value in @return of header.

Also mention return value in @return of header.

Addressed.

Addressed.

FluidLeak.h is included in SystemCommMessages.h, so not needed here.

FluidLeak.h is included in SystemCommMessages.h, so not needed here.