FALSE is simply zero and TRUE is one. In case a boolean is somehow corrupted to something other than 1 or 0, I like to err on the side of safety. So the way I have it now, if isBloodPumpRunning() g...
FALSE is simply zero and TRUE is one. In case a boolean is somehow corrupted to something other than 1 or 0, I like to err on the side of safety.
So the way I have it now, if isBloodPumpRunning() gets corrupted to > 1, it will consider that the pump is not running which is the safer thing to do.