#include "MsgQueues.h" /** * @addtogroup MsgQueues * @{ */ // ********** private definitions ********** #define MAX_MSG_QUEUE_SIZE 100 ///< Number of messages a queue can hold. // ********** private data ********** static U32 msgQueueCounts[ NUM_OF_MSG_QUEUES ]; ///< Number of messages in each queue. static U32 msgQueueStarts[ NUM_OF_MSG_QUEUES ]; ///< Starting index for each queue. static U32 msgQueueNexts[ NUM_OF_MSG_QUEUES ]; ///< Next index for each queue. static MESSAGE_WRAPPER_T msgQueues[ NUM_OF_MSG_QUEUES ][ MAX_MSG_QUEUE_SIZE ]; ///< The messages in each queue. // ********** private function prototypes ********** /*********************************************************************//** * @brief * The initMsgQueues function initializes the MsgQueues unit. * @details \b Inputs: none * @details \b Outputs: The MsgQueues unit is initialized. * @return none *************************************************************************/ void initMsgQueues( void ) { U32 q, m; // Reset message queues for ( q = 0; q < NUM_OF_MSG_QUEUES; q++ ) { msgQueueCounts[ q ] = 0; msgQueueStarts[ q ] = 0; msgQueueNexts[ q ] = 0; for ( m = 0; m < MAX_MSG_QUEUE_SIZE; m++ ) { blankMessageInWrapper( &msgQueues[ q ][ m ] ); } } } /*********************************************************************//** * @brief * The addToMsgQueue function adds a message to a given message queue. * @warning This function is not thread safe and should only be called from * the General Task. * @details \b Alarm: ALARM_ID_TD_SOFTWARE_FAULT if given queue is invalid * or full. * @details \b Inputs: msgQueueCounts[] * @details \b Outputs: msgQueues[], msgQueueNexts[], msgQueueCounts[] * @param queue the message queue to add a message to * @param msg a pointer to a message to add to the queue * @return TRUE if message added to queue successfully, FALSE if not *************************************************************************/ BOOL addToMsgQueue( MSG_QUEUE_T queue, MESSAGE_WRAPPER_T *msg ) { BOOL result = FALSE; // Verify given message queue if ( queue < NUM_OF_MSG_QUEUES ) { if ( FALSE == isMsgQueueFull( queue ) ) { result = TRUE; // Add message to queue msgQueues[ queue ][ msgQueueNexts[ queue ] ] = *msg; // Increment next index to add to msgQueueNexts[ queue ] = INC_WRAP( msgQueueNexts[ queue ], 0, MAX_MSG_QUEUE_SIZE - 1 ); // Increment queue count msgQueueCounts[ queue ]++; } else // Msg queue is full { SET_ALARM_WITH_1_U32_DATA( ALARM_ID_RO_SOFTWARE_FAULT, SW_FAULT_ID_MSG_QUEUES_ADD_QUEUE_FULL ) } } else // Invalid message queue { SET_ALARM_WITH_2_U32_DATA( ALARM_ID_TD_SOFTWARE_FAULT, SW_FAULT_ID_MSG_QUEUES_ADD_INVALID_QUEUE, queue ) } return result; } /*********************************************************************//** * @brief * The getFromMsgQueue function retrieves the next message from a given * message queue. * @warning This function is not thread safe and should only be called from * the General Task. * @details \b Alarm: ALARM_ID_TD_SOFTWARE_FAULT if given queue is invalid. * @details \b Inputs: msgQueueCounts[] * @details \b Outputs: msgQueues[], msgQueueStarts[], msgQueueCounts[] * @param queue the message queue to retrieve a message from * @param msg a pointer to a message to populate with the retrieved message. * @return TRUE if a message was found to retrieve, FALSE if not *************************************************************************/ BOOL getFromMsgQueue( MSG_QUEUE_T queue, MESSAGE_WRAPPER_T *msg ) { BOOL result = FALSE; // Verify given message queue if ( queue < NUM_OF_MSG_QUEUES ) { if ( FALSE == isMsgQueueEmpty( queue ) ) { result = TRUE; // Get message from queue *msg = msgQueues[ queue ][ msgQueueStarts[ queue ] ]; // Increment queue next index to get from msgQueueStarts[ queue ] = INC_WRAP( msgQueueStarts[ queue ], 0, MAX_MSG_QUEUE_SIZE - 1 ); // Decrement queue count msgQueueCounts[ queue ]--; } else // Message queue is empty { // Result already set to FALSE } } else // Invalid message queue { SET_ALARM_WITH_2_U32_DATA( ALARM_ID_TD_SOFTWARE_FAULT, SW_FAULT_ID_MSG_QUEUES_GET_INVALID_QUEUE, queue ) } return result; } /*********************************************************************//** * @brief * The isMsgQueueEmpty function determines whether a given message queue is empty. * @details \b Alarm: ALARM_ID_TD_SOFTWARE_FAULT if the given queue is invalid. * @details \b Inputs: msgQueueCounts[] * @details \b Outputs: none * @param queue the message queue to check * @return TRUE if a given message queue is empty, FALSE if not *************************************************************************/ BOOL isMsgQueueEmpty( MSG_QUEUE_T queue ) { BOOL result = FALSE; // Verify given message queue if ( queue < NUM_OF_MSG_QUEUES ) { if ( msgQueueCounts[ queue ] == 0 ) { result = TRUE; } } else // Invalid message queue { SET_ALARM_WITH_2_U32_DATA( ALARM_ID_TD_SOFTWARE_FAULT, SW_FAULT_ID_MSG_QUEUES_IS_EMPTY_INVALID_QUEUE, queue ) } return result; } /*********************************************************************//** * @brief * The isMsgQueueFull function determines whether a given message queue is full. * @details \b Alarm: ALARM_ID_TD_SOFTWARE_FAULT if the given queue is invalid. * @details \b Inputs: msgQueueCounts[] * @details \b Outputs: none * @param queue the message queue to check * @return TRUE if the given message queue is full, FALSE if not *************************************************************************/ BOOL isMsgQueueFull( MSG_QUEUE_T queue ) { BOOL result = TRUE; // Verify given message queue if ( queue < NUM_OF_MSG_QUEUES ) { if ( msgQueueCounts[ queue ] < MAX_MSG_QUEUE_SIZE ) { result = FALSE; } } else // Invalid message queue { SET_ALARM_WITH_2_U32_DATA( ALARM_ID_RO_SOFTWARE_FAULT, SW_FAULT_ID_MSG_QUEUES_IS_FULL_INVALID_QUEUE, queue ) } return result; } /*********************************************************************//** * @brief * The blankMessage function blanks a given message. * @details \b Inputs: none * @details \b Outputs: given message is blanked * @param message Pointer to the message to blank * @return none *************************************************************************/ void blankMessage( MESSAGE_T *message ) { U32 i; U32 msgSize = sizeof(MESSAGE_T); U08 *msgContent = (U08*)message; // Zero out the message for ( i = 0; i < msgSize; i++ ) { *msgContent++ = 0x0; } } /*********************************************************************//** * @brief * The blankMessageInWrapper function blanks a given message in a wrapper. * @details \b Inputs: none * @details \b Outputs: given wrapped message is blanked * @param message Pointer to the message in a wrapper to blank * @return none *************************************************************************/ void blankMessageInWrapper( MESSAGE_WRAPPER_T *message ) { U32 i; U32 msgSize = sizeof(MESSAGE_T); U08 *msgContent = (U08*)message; // Zero out the message for ( i = 0; i < msgSize; i++ ) { *msgContent++ = 0x0; } // Set msg ID out of bounds in case blank message goes somewhere message->msg.hdr.msgID = 0xFFFF; } /**@}*/