/*! * * Copyright (c) 2020-2022 Diality Inc. - All Rights Reserved. * \copyright * THIS CODE MAY NOT BE COPIED OR REPRODUCED IN ANY FORM, IN PART OR IN * WHOLE, WITHOUT THE EXPLICIT PERMISSION OF THE COPYRIGHT OWNER. * * \file VHDBloodLeakData.cpp * \author (last) Behrouz NematiPour * \author (original) Behrouz NematiPour * \date (last) 29-Jul-2022 * \date (original) 29-Jul-2022 * */ #include "VHDBloodLeakData.h" // Project #include "GuiController.h" VIEW_DEF(VHDBloodLeak, HDBloodLeakData) void VHDBloodLeak::onActionReceive(const HDBloodLeakData &vData) { bloodLeakStatus (vData.mBloodLeakStatus ); bloodLeakState (vData.mBloodLeakState ); bloodLeakZeroStatusCounter (vData.mBloodLeakZeroStatusCounter ); bloodLeakCounter (vData.mBloodLeakCounter ); bloodLeakZeroedStatus (vData.mBloodLeakZeroedStatus ); bloodLeakDetectSetPoint (vData.mBloodLeakDetectSetPoint ); bloodLeakDetectLevel (vData.mBloodLeakDetectLevel ); bloodLeakStatusCount (vData.mBloodLeakStatusCount ); bloodLeakLEDIntensity (vData.mBloodLeakLEDIntensity ); bloodLeakLEDIntensity (vData.mBloodLeakLEDIntensity ); }