/*! * * Copyright (c) 2019-2020 Diality Inc. - All Rights Reserved. * copyright * THIS CODE MAY NOT BE COPIED OR REPRODUCED IN ANY FORM, * IN PART OR IN WHOLE, * WITHOUT THE EXPLICIT PERMISSION OF THE COPYRIGHT OWNER. * * file valarmstatus.h * date 3/6/2020 * author Behrouz NematiPour * */ #pragma once // Qt #include // Project #include "main.h" #include "model.h" // namespace namespace Gui { class VAlarmStatus : public QObject { Q_OBJECT PROPERTY( quint32 , alarm_Priority , 0) PROPERTY( quint32 , alarm_AlarmID , 0) PROPERTY( quint32 , alarm_EscalateIn , 0) PROPERTY( quint32 , alarm_MuteTimeout , 0) PROPERTY( bool , alarm_Flag_systemFault , false) PROPERTY( bool , alarm_Flag_stop , false) PROPERTY( bool , alarm_Flag_noClear , false) PROPERTY( bool , alarm_Flag_noResume , false) PROPERTY( bool , alarm_Flag_noRinseback , false) PROPERTY( bool , alarm_Flag_noEndTreatment , false) PROPERTY( bool , alarm_Flag_noNewTreatment , false) PROPERTY( bool , alarm_Flag_bypassDialyzer , false) PROPERTY( bool , alarm_Flag_alarmsToEscalate , false) PROPERTY( bool , alarm_Flag_alarmsSilenced , false) private: void initConnections(); public: explicit VAlarmStatus(QObject *parent = nullptr); private slots: void onActionReceive (const AlarmStatusData &vData); // UI <= HD/DG signals: }; }