/*! * * Copyright (c) 2022-2025 Diality Inc. - All Rights Reserved. * \copyright * THIS CODE MAY NOT BE COPIED OR REPRODUCED IN ANY FORM, IN PART OR IN * WHOLE, WITHOUT THE EXPLICIT PERMISSION OF THE COPYRIGHT OWNER. * * \file VHDBloodLeakData.cpp * \author (last) Behrouz NematiPour * \date (last) 14-Nov-2024 * \author (original) Michael Garthwaite * \date (original) 23-Feb-2022 * */ #include "VHDBloodLeakData.h" // Project #include "GuiController.h" VIEW_DEF(VHDBloodLeak, HDBloodLeakData) void VHDBloodLeak::onActionReceive(const HDBloodLeakData &vData) { bloodLeakStatus (vData.mBloodLeakStatus ); bloodLeakState (vData.mBloodLeakState ); bloodLeakPersistentCounter (vData.mBloodLeakPersistentCounter ); bloodLeakSerialCommState (vData.mBloodLeakSerialCommState ); bloodLeakIntensity (vData.mBloodLeakIntensity ); bloodLeakDetect (vData.mBloodLeakDetect ); bloodLeakIntensityMvgAvg (vData.mBloodLeakIntensityMvgAvg ); bloodLeakTimeSinceLastZeroMS (vData.mBloodLeakTimeSinceLastZeroMS ); bloodLeakDriftInRangeStatus (vData.mBloodLeakDriftInRangeStatus ); bloodLeakDriftUpperRangeStatus (vData.mBloodLeakDriftUpperRangeStatus ); }