/************************************************************************** * * Copyright (c) 2021-2024 Diality Inc. - All Rights Reserved. * * THIS CODE MAY NOT BE COPIED OR REPRODUCED IN ANY FORM, IN PART OR IN * WHOLE, WITHOUT THE EXPLICIT PERMISSION OF THE COPYRIGHT OWNER. * * @file BloodPrime.c * * @author (last) Sean Nash * @date (last) 07-Sep-2023 * * @author (original) Sean Nash * @date (original) 06-Feb-2021 * ***************************************************************************/ #include "AirTrap.h" #include "BloodFlow.h" #include "BloodPrime.h" #include "DialInFlow.h" #include "DialOutFlow.h" #include "ModeTreatment.h" #include "ModeTreatmentParams.h" #include "OperationModes.h" #include "SyringePump.h" #include "SystemCommMessages.h" #include "TaskGeneral.h" #include "Utilities.h" #include "Valves.h" /** * @addtogroup BloodPrime * @{ */ // ********** private definitiions *********** #define MIN_RAMP_TIME_SEC 60 ///< Minimum ramp time for blood prime (in seconds). /// Initial flow rate for blood pump when starting blood prime operation. #define BLOOD_PRIME_INIT_BP_FLOW_RATE_ML_MIN 250 /// Interval at which blood prime ramping is controlled. static const U32 BLOOD_PRIME_RAMPING_INTERVAL = ( MS_PER_SECOND / TASK_GENERAL_INTERVAL ); /// Interval at which blood prime progress is to be published to UI. #define BLOOD_PRIME_DATA_PUBLISH_INTERVAL ( MS_PER_SECOND / TASK_GENERAL_INTERVAL ) /// Multiplier to convert flow (mL/min) into volume (mL) for period of general task interval. static const F32 BLOOD_PRIME_FLOW_INTEGRATOR = 1.0F / (F32)( SEC_PER_MIN * ( MS_PER_SECOND / TASK_GENERAL_INTERVAL ) ); // ********** private data ********** static BLOOD_PRIME_STATE_T bloodPrimeState; ///< Current state of the blood prime sub-mode. static F32 bloodPrimeRampFlowRate_mL_min; ///< Current blood pump ramp flow rate. static F32 bloodPrimeRampStep_mL; ///< Blood pump volume step size for ramping. static F32 bloodPrimeTargetVolume_mL; ///< Calculated target blood prime volume (based on selected dialyzer and fixed tubing volume). static U32 bloodPrimeRampControlTimerCtr; ///< Timer counter for determining interval for controlling BP ramp. static U32 bloodPrimePublishTimerCtr; ///< Timer counter for determining interval for blood prime status to be published. /// Interval (in task intervals) at which to publish blood prime data to CAN bus. static OVERRIDE_U32_T bloodPrimePublishInterval = { BLOOD_PRIME_DATA_PUBLISH_INTERVAL, BLOOD_PRIME_DATA_PUBLISH_INTERVAL, BLOOD_PRIME_DATA_PUBLISH_INTERVAL, 0 }; static OVERRIDE_F32_T cumulativeBloodPrimeVolume_mL = { 0.0, 0.0, 0.0, 0 }; ///< Total cumulative blood prime volume (in mL) from measured blood flow rate. // ********** private function prototypes ********** static void resetBloodPrimeFlags( void ); static F32 getBloodPrimeVolume( void ); static BLOOD_PRIME_STATE_T handleBloodPrimeRampState( void ); static void publishBloodPrimeData( void ); /*********************************************************************//** * @brief * The initBloodPrime function initializes the Blood Prime sub-mode * module. Calling this function will reset blood prime and therefore should * only be called when a new blood prime is due to begin. * @details Inputs: none * @details Outputs: Blood prime sub-mode module initialized. * @return none *************************************************************************/ void initBloodPrime( void ) { U32 setBPRate = getTreatmentParameterU32( TREATMENT_PARAM_BLOOD_FLOW ); F32 rampRateSpan = 0.0F; F32 estRampSeconds = 0.0F; bloodPrimeState = BLOOD_PRIME_RAMP_STATE; bloodPrimeRampControlTimerCtr = 0; bloodPrimePublishTimerCtr = BLOOD_PRIME_DATA_PUBLISH_INTERVAL - 2; // setup so publish will occur time after next cumulativeBloodPrimeVolume_mL.data = 0.0; resetBloodPrimeFlags(); bloodPrimeTargetVolume_mL = (F32)TUBING_BLOOD_PRIME_VOLUME_ML + (F32)getDialyzerBloodVolume(); bloodPrimeRampFlowRate_mL_min = (F32)BLOOD_PRIME_INIT_BP_FLOW_RATE_ML_MIN; // Calculate BP ramp step size rampRateSpan = (F32)( setBPRate - BLOOD_PRIME_INIT_BP_FLOW_RATE_ML_MIN ); estRampSeconds = ( ( bloodPrimeTargetVolume_mL / (F32)setBPRate + bloodPrimeTargetVolume_mL / (F32)BLOOD_PRIME_INIT_BP_FLOW_RATE_ML_MIN ) / 2.0 ) * (F32)SEC_PER_MIN; if ( estRampSeconds < (F32)MIN_RAMP_TIME_SEC ) { estRampSeconds = (F32)MIN_RAMP_TIME_SEC; } bloodPrimeRampStep_mL = rampRateSpan / estRampSeconds; } /*********************************************************************//** * @brief * The transitionToBloodPrime function prepares for transition to blood prime * sub-mode. This function will reset only what is required for resuming a * blood prime that was paused (alarm) so if a blood prime is being restarted, * call the initialize function first to reset everything. * @details Inputs: none * @details Outputs: actuators set for initial state of blood prime sub-mode * @return none *************************************************************************/ void transitionToBloodPrime( void ) { doorClosedRequired( TRUE, TRUE ); // Set valves setValvePosition( VDI, VALVE_POSITION_C_CLOSE ); setValvePosition( VDO, VALVE_POSITION_C_CLOSE ); setValvePosition( VBA, VALVE_POSITION_B_OPEN ); setValvePosition( VBV, VALVE_POSITION_B_OPEN ); // Ensure dialysate outlet and Heparin pumps are stopped signalDialOutPumpHardStop(); stopSyringePump(); // start blood and dialysate inlet pumps setBloodPumpTargetFlowRate( (U32)bloodPrimeRampFlowRate_mL_min, MOTOR_DIR_FORWARD, PUMP_CONTROL_MODE_OPEN_LOOP ); setDialInPumpTargetFlowRate( DIALYSATE_FLOW_RATE_FOR_RECIRC, MOTOR_DIR_FORWARD, PUMP_CONTROL_MODE_CLOSED_LOOP ); cmdStartDGTrimmerHeater(); setCurrentSubState( (U32)bloodPrimeState ); // Start air trap control startAirTrapControl(); // Set user alarm recovery actions allowed in this sub-mode setAlarmUserActionEnabled( ALARM_USER_ACTION_RESUME, TRUE ); setAlarmUserActionEnabled( ALARM_USER_ACTION_RINSEBACK, TRUE ); setAlarmUserActionEnabled( ALARM_USER_ACTION_END_TREATMENT, TRUE ); } /*********************************************************************//** * @brief * The resetBloodPrimeFlags function resets the blood prime request flags. * @details Inputs: none * @details Outputs: Blood prime request flags reset to FALSE. * @return none *************************************************************************/ static void resetBloodPrimeFlags( void ) { // No flags for now } /*********************************************************************//** * @brief * The getBloodPrimeVolume function gets the calculated blood prime volume * delivered. * @details Inputs: cumulativeBloodPrimeVolume_mL * @details Outputs: none * @return the current blood prime volume delivered (in mL). *************************************************************************/ static F32 getBloodPrimeVolume( void ) { F32 result = cumulativeBloodPrimeVolume_mL.data; if ( OVERRIDE_KEY == cumulativeBloodPrimeVolume_mL.override ) { result = cumulativeBloodPrimeVolume_mL.ovData; } return result; } /*********************************************************************//** * @brief * The execBloodPrime function executes the Blood Prime sub-mode state machine. * @details Inputs: bloodPrimeState * @details Outputs: bloodPrimeState * @return none *************************************************************************/ void execBloodPrime( void ) { switch ( bloodPrimeState ) { case BLOOD_PRIME_RAMP_STATE: bloodPrimeState = handleBloodPrimeRampState(); break; default: SET_ALARM_WITH_2_U32_DATA( ALARM_ID_HD_SOFTWARE_FAULT, SW_FAULT_ID_BLOOD_PRIME_INVALID_STATE, bloodPrimeState ); break; } // Blood prime flags should be handled by now - reset in case not handled by current state resetBloodPrimeFlags(); // Publish blood prime progress while in blood prime sub-mode publishBloodPrimeData(); } /*********************************************************************//** * @brief * The handleBloodPrimeRampState function handles the blood prime ramp * state operations. * @details Inputs: flags * @details Outputs: flags handled * @return next blood prime state *************************************************************************/ static BLOOD_PRIME_STATE_T handleBloodPrimeRampState( void ) { BLOOD_PRIME_STATE_T result = BLOOD_PRIME_RAMP_STATE; // Update blood prime volume delivered so far cumulativeBloodPrimeVolume_mL.data += ( getMeasuredBloodFlowRate() * BLOOD_PRIME_FLOW_INTEGRATOR ); if ( TRUE == getTestConfigStatus( TEST_CONFIG_SKIP_BLOOD_PRIME ) ) { // If the skip blood prime is enabled, set the cumulative volume to the target blood prime volume cumulativeBloodPrimeVolume_mL.data = bloodPrimeTargetVolume_mL; } // Has blood prime completed? if ( getBloodPrimeVolume() >= bloodPrimeTargetVolume_mL ) { initBloodPrime(); // Reset blood prime so that we start anew next time we transition to this sub-mode setBloodIsPrimed( TRUE ); // Signal treatment mode that blood prime is completed signalDialInPumpHardStop(); // Stop dialysate recirculation - dialysis sub-mode will restart dialysate pumps signalBloodPrimeToDialysis(); // Signal treatment mode that it's time to start dialysis cmdStopDGTrimmerHeater(); // Stop trimmer heater - dialysis sub-mode will restart as appropriate } else { // ramp blood pump on ramp interval if ( ++bloodPrimeRampControlTimerCtr >= BLOOD_PRIME_RAMPING_INTERVAL ) { U32 setBPRate = getTreatmentParameterU32( TREATMENT_PARAM_BLOOD_FLOW ); bloodPrimeRampControlTimerCtr = 0; if ( bloodPrimeRampFlowRate_mL_min < (F32)setBPRate ) { bloodPrimeRampFlowRate_mL_min += bloodPrimeRampStep_mL; setBloodPumpTargetFlowRate( (U32)bloodPrimeRampFlowRate_mL_min, MOTOR_DIR_FORWARD, PUMP_CONTROL_MODE_OPEN_LOOP ); } } } return result; } /*********************************************************************//** * @brief * The getCurrentBloodPrimeState function returns the current state of the * blood prime sub-mode. * @details Inputs: bloodPrimeState * @details Outputs: none * @return bloodPrimeState *************************************************************************/ BLOOD_PRIME_STATE_T getCurrentBloodPrimeState( void ) { return bloodPrimeState; } /*********************************************************************//** * @brief * The publishBloodPrimeData function publishes blood prime progress to UI * at 1 Hz interval. * @details Inputs: bloodPrimePublishTimerCtr * @details Outputs: rinseback data published * @return none *************************************************************************/ static void publishBloodPrimeData( void ) { if ( ++bloodPrimePublishTimerCtr >= getU32OverrideValue( &bloodPrimePublishInterval ) ) { BLOOD_PRIME_DATA_PAYLOAD_T data; bloodPrimePublishTimerCtr = 0; data.targetBloodPrimeVolumeMl = bloodPrimeTargetVolume_mL; data.deliveredBloodPrimeVolumeMl = MAX( 0.0, getBloodPrimeVolume() ); broadcastData( MSG_ID_HD_BLOOD_PRIME_PROGRESS_DATA, COMM_BUFFER_OUT_CAN_HD_BROADCAST, (U08*)&data, sizeof( BLOOD_PRIME_DATA_PAYLOAD_T ) ); } } /************************************************************************* * TEST SUPPORT FUNCTIONS *************************************************************************/ /*********************************************************************//** * @brief * The testSetBloodPrimeVolumeOverride function overrides the calculated * blood prime volume. * @details Inputs: none * @details Outputs: cumulativeBloodPrimeVolume_mL * @param vol override calculated blood prime volume (in mL) * @return TRUE if override successful, FALSE if not *************************************************************************/ BOOL testSetBloodPrimeVolumeOverride( F32 vol ) { BOOL result = FALSE; if ( TRUE == isTestingActivated() ) { result = TRUE; cumulativeBloodPrimeVolume_mL.ovData = vol; cumulativeBloodPrimeVolume_mL.override = OVERRIDE_KEY; } return result; } /*********************************************************************//** * @brief * The testResetBloodPrimeVolumeOverride function resets the override of the * calculated blood prime volume. * @details Inputs: none * @details Outputs: cumulativeBloodPrimeVolume_mL * @return TRUE if reset successful, FALSE if not *************************************************************************/ BOOL testResetBloodPrimeVolumeOverride( void ) { BOOL result = FALSE; if ( TRUE == isTestingActivated() ) { result = TRUE; cumulativeBloodPrimeVolume_mL.override = OVERRIDE_RESET; cumulativeBloodPrimeVolume_mL.ovData = cumulativeBloodPrimeVolume_mL.ovInitData; } return result; } /*********************************************************************//** * @brief * The testSetBloodPrimePublishIntervalOverride function sets the override of the * blood prime data publication interval. * @details Inputs: none * @details Outputs: bloodPrimePublishInterval * @param ms milliseconds between blood prime broadcasts * @return TRUE if override set successful, FALSE if not *************************************************************************/ BOOL testSetBloodPrimePublishIntervalOverride( U32 ms ) { BOOL result = FALSE; if ( TRUE == isTestingActivated() ) { U32 intvl = ms / TASK_GENERAL_INTERVAL; result = TRUE; bloodPrimePublishInterval.ovData = intvl; bloodPrimePublishInterval.override = OVERRIDE_KEY; } return result; } /*********************************************************************//** * @brief * The testResetBloodPrimePublishIntervalOverride function resets the override of the * blood prime data publication interval. * @details Inputs: none * @details Outputs: bloodPrimePublishInterval * @return TRUE if override reset successful, FALSE if not *************************************************************************/ BOOL testResetBloodPrimePublishIntervalOverride( void ) { BOOL result = FALSE; if ( TRUE == isTestingActivated() ) { result = TRUE; bloodPrimePublishInterval.override = OVERRIDE_RESET; bloodPrimePublishInterval.ovData = bloodPrimePublishInterval.ovInitData; } return result; } /**@}*/