/*! * * Copyright (c) 2019-2020 Diality Inc. - All Rights Reserved. * \copyright * THIS CODE MAY NOT BE COPIED OR REPRODUCED IN ANY FORM, * IN PART OR IN WHOLE, * WITHOUT THE EXPLICIT PERMISSION OF THE COPYRIGHT OWNER. * * \file valarmstatus.cpp * \date 3/6/2020 * \author Behrouz NematiPour * */ #include "valarmstatus.h" using namespace Gui; using namespace View; VAlarmStatus::VAlarmStatus(QObject *parent) { Q_UNUSED(parent); connect(&_GuiController, SIGNAL(didActionReceive(AlarmStatusData)), this , SLOT(onActionReceive(AlarmStatusData))); connect(this, SIGNAL(requestActionTransmit(GuiActionType,QVariantList)), &_GuiController, SLOT(doActionTransmit(GuiActionType,QVariantList))); } void VAlarmStatus::onActionReceive(const AlarmStatusData &vData) { GuiAlarmID alarmID = static_cast(vData.mTop); if (gDisableTimeout && alarmID == GuiAlarmID::ALARM_ID_HD_COMM_TIMEOUT) { LOG_EVENT(tr("Suppressing HD communication timeout.")); return; } if (acknowledgedAlarms.contains(alarmID)) { qDebug() << "Alarm ID " << alarmID << " has been acknowleged and is visible. "; LOG_EVENT(tr("Alarm ID %0 has been acknowleged and is visible. ").arg(alarmID)); return; } if (vData.mTop <= GuiAlarmID::ALARM_ID_NO_ALARM) { emit hideAlarm(); return; } alarm_Priority (vData.mState ); alarm_AlarmID (vData.mTop ); alarm_EscalateIn (vData.mMuteTimeout ); alarm_MuteTimeout (vData.mEscalatesIn ); alarm_Flag_systemFault (vData.mFlags.at(AlarmStatusFlag::eFlag_systemFault )); alarm_Flag_stop (vData.mFlags.at(AlarmStatusFlag::eFlag_stop )); alarm_Flag_noClear (vData.mFlags.at(AlarmStatusFlag::eFlag_noClear )); alarm_Flag_noResume (vData.mFlags.at(AlarmStatusFlag::eFlag_noResume )); alarm_Flag_noRinseback (vData.mFlags.at(AlarmStatusFlag::eFlag_noRinseback )); alarm_Flag_noEndTreatment (vData.mFlags.at(AlarmStatusFlag::eFlag_noEndTreatment )); alarm_Flag_noNewTreatment (vData.mFlags.at(AlarmStatusFlag::eFlag_noNewTreatment )); alarm_Flag_bypassDialyzer (vData.mFlags.at(AlarmStatusFlag::eFlag_bypassDialyzer )); alarm_Flag_alarmsToEscalate (vData.mFlags.at(AlarmStatusFlag::eFlag_alarmsToEscalate)); alarm_Flag_alarmsSilenced (vData.mFlags.at(AlarmStatusFlag::eFlag_alarmsSilenced )); emit raiseAlarm(); } /*! * \brief VAlarmStatus::alarmPriorityText * \details this code is the place holder for the alarms description mapping * since it is another feature * it returns the enum name for now * \param vEnum - The Alarm priority * \return String representation of the Alarm priority Enum name */ QString VAlarmStatus::alarmPriorityText(GuiAlarmPriority vEnum) { // coco begin validated: this code is the place holder for the alarms description mapping // since it is another feature // it returns the enum name for now const QMetaObject *mo = qt_getEnumMetaObject(vEnum); int enumIdx = mo->indexOfEnumerator(qt_getEnumName(vEnum)); const char *key = mo->enumerator(enumIdx).valueToKey(vEnum); if (key) return qPrintable(key); else return QString("ALARM_PRIORITY_UNDEFINED [%1]").arg(vEnum); } // coco end /*! * \brief VAlarmStatus::alarmIDText * \details Looks up the alarm text from the alarm ID * \param vEnum - The Alarm ID * \return The alarm text (QString) */ QString VAlarmStatus::alarmIDText(GuiAlarmID vEnum) { const QMetaObject *mo = qt_getEnumMetaObject(vEnum); int enumIdx = mo->indexOfEnumerator(qt_getEnumName(vEnum)); const char *key = mo->enumerator(enumIdx).valueToKey(vEnum); if (key) return Model::MAlarmStatus::toText(vEnum); else return QString("ALARM_ID_UNDEFINED [%1]").arg(vEnum); } /*! * \brief VAlarmStatus::text * \return Gets the alarm text from the alarm ID and returns it as a QString */ QString VAlarmStatus::text() { return alarmIDText(static_cast(alarm_AlarmID())); } /*! * \brief VAlarmStatus::id * \return Gets the id of the alarm and returns the ID number as a QString */ QString VAlarmStatus::id() { // coco begin validated: Has been validated manually return QString("%0").arg(static_cast(alarm_AlarmID())); // coco end } /*! * \brief VAlarmStatus::requestOkay * Send out a request to acknowledge alarms. */ void VAlarmStatus::requestOkay(GuiAlarmID alarmID) { acknowledgedAlarms.append(alarmID); } /*! * \brief VAlarmStatus::requestSilence * Send out a request to silence alarms. */ void VAlarmStatus::requestSilence() { // TODO: Update with needed data. Placeholder for now. QVariantList messageData = {1,2,3,4,5}; GuiActionType messageAction = GuiActions::AlarmSilenceReq; emit requestActionTransmit(messageAction, messageData); }