/************************************************************************** * * Copyright (c) 2025-2025 Diality Inc. - All Rights Reserved. * * THIS CODE MAY NOT BE COPIED OR REPRODUCED IN ANY FORM, IN PART OR IN * WHOLE, WITHOUT THE EXPLICIT PERMISSION OF THE COPYRIGHT OWNER. * * @file FPModeStandby.h * * @author (last) Michael Garthwaite * @date (last) 11-Sep-2025 * * @author (original) Michael Garthwaite * @date (original) 08-Sep-2025 * ***************************************************************************/ #ifndef __MODE_FP_STANDBY_H__ #define __MODE_FP_STANDBY_H__ #include "DDDefs.h" #include "DDCommon.h" #include "FPDefs.h" /** * @defgroup FPStandbyMode FPStandbyMode * @brief Standby mode unit. Manages the Standby mode functions via a state * machine. * * @addtogroup FPStandbyMode * @{ */ // ********** public definitions ********** // ********** public function prototypes ********** void initFPStandbyMode( void ); // Initialize this unit U32 transitionToFPStandbyMode( void ); // Prepares for transition to standby mode U32 execFPStandbyMode( void ); // Execute the standby mode state machine (call from OperationModes) FP_STANDBY_MODE_STATE_T getCurrentFPStandbyState( void ); // get the current state of the standby mode. BOOL testFPstartGenPermeateOverride( MESSAGE_T *message ); // Overide start gen permeate mode /**@}*/ #endif