/**********************************************************************//** * * Copyright (c) 2019-2020 Diality Inc. - All Rights Reserved. * * THIS CODE MAY NOT BE COPIED OR REPRODUCED IN ANY FORM, IN PART OR IN * WHOLE, WITHOUT THE EXPLICIT PERMISSION OF THE COPYRIGHT OWNER. * * @file ModeFault.c * * @date 19-Sep-2019 * @author S. Nash * * @brief Top-level state machine for the fault mode. * **************************************************************************/ #include "OperationModes.h" #include "ModeFault.h" /** * @addtogroup FaultMode * @{ */ // ********** private definitions ********** /// Enumeration of fault mode states. typedef enum Fault_States { FAULT_STATE_START = 0, ///< Start solo fault state. NUM_OF_FAULT_STATES ///< Number of fault mode states. } FAULT_STATE_T; // ********** private data ********** static FAULT_STATE_T faultState = FAULT_STATE_START; ///< Currently active fault state. // ********** private function prototypes ********** /*********************************************************************//** * @brief * The initFaultMode function initializes the Fault Mode module. * @details * Inputs : none * Outputs : Fault Mode module initialized. * @return none *************************************************************************/ void initFaultMode( void ) { faultState = FAULT_STATE_START; } /*********************************************************************//** * @brief * The transitionToFaultMode function prepares for transition to fault mode. * @details * Inputs : none * Outputs : * @return none *************************************************************************/ void transitionToFaultMode( void ) { } /*********************************************************************//** * @brief * The execFaultMode function executes the Fault Mode state machine. * @details * Inputs : none * Outputs : * @return none *************************************************************************/ void execFaultMode( void ) { // execute current fault state switch ( faultState ) { case FAULT_STATE_START: break; default: faultState = FAULT_STATE_START; // TODO - s/w fault break; } } /**@}*/