#include "VDDGenDialysateMode.h" // Project #include "GuiController.h" VIEW_DEF(VDDGenDialysateMode, DDGenDialysateModeData) void VDDGenDialysateMode::onActionReceive(const DDGenDialysateModeData &vData) { genDialysateExecState ( vData.mGendialysateexecstate ); isDialDelInProgress ( vData.mIsdialdelinprogress ); d6Level ( vData.mD6level ); d63Level ( vData.mD63level ); d46Level ( vData.mD46level ); d9Pressure ( vData.mD9pressure ); d18Pressure ( vData.mD18pressure ); d51Pressure ( vData.mD51pressure ); isDialysateGoodtoDeliver ( vData.mIsdialysategoodtodeliver ); // *** has to be the last to let the information to be set and then emit the signal *** // *** otherwise will use the previous values before being set. *** adjustment ( true ); }