#include "VDDPostGenDialysateState.h" // Project #include "GuiController.h" VIEW_DEF(VDDPostGenDialysateState, DDPostGenDialysateStateData) void VDDPostGenDialysateState::onActionReceive(const DDPostGenDialysateStateData &vData) { postGenDialysateExecState ( vData.mPostgendialysateexecstate ); // *** has to be the last to let the information to be set and then emit the signal *** // *** otherwise will use the previous values before being set. *** adjustment ( true ); }