#include "VTDUltrafiltration.h" // Project #include "GuiController.h" VIEW_DEF(VTDUltrafiltration, TDUltrafiltrationData) void VTDUltrafiltration::onActionReceive(const TDUltrafiltrationData &vData) { setUFVolumeL ( vData.mSetufvolumel ); tgtUFRateLHr ( vData.mTgtufratelhr ); ufVolumeDeliveredL ( vData.mUfvolumedeliveredl ); ufState ( vData.mUfstate ); // *** has to be the last to let the information to be set and then emit the signal *** // *** otherwise will use the previous values before being set. *** adjustment ( true ); }