/************************************************************************** * * Copyright (c) 2019-2020 Diality Inc. - All Rights Reserved. * * THIS CODE MAY NOT BE COPIED OR REPRODUCED IN ANY FORM, IN PART OR IN * WHOLE, WITHOUT THE EXPLICIT PERMISSION OF THE COPYRIGHT OWNER. * * @file MsgQueues.c * * @date 08-Oct-2019 * @author S. Nash * * @brief MsgQueues service module. Provides message queue functionality. \n * These queues are NOT thread safe. However, these queue functions are \n * intended to be called from the General Task thread so no thread safety \n * is required. * **************************************************************************/ #include #include "MsgQueues.h" // ********** private definitions ********** #define MAX_MSG_QUEUE_SIZE 100 // messages // ********** private data ********** static U32 msgQueueCounts[ NUM_OF_MSG_QUEUES ]; static U32 msgQueueStarts[ NUM_OF_MSG_QUEUES ]; static U32 msgQueueNexts[ NUM_OF_MSG_QUEUES ]; static MESSAGE_WRAPPER_T msgQueues[ NUM_OF_MSG_QUEUES ][ MAX_MSG_QUEUE_SIZE ]; // ********** private function prototypes ********** /************************************************************************* * @brief initMsgQueues * The initMsgQueues function initializes the MsgQueues module. * @details * Inputs : none * Outputs : none * @param none * @return none *************************************************************************/ void initMsgQueues( void ) { U32 q, m; // reset message queues for ( q = 0; q < NUM_OF_MSG_QUEUES; q++ ) { msgQueueCounts[ q ] = 0; msgQueueStarts[ q ] = 0; msgQueueNexts[ q ] = 0; for ( m = 0; m < MAX_MSG_QUEUE_SIZE; m++ ) { blankMessageInWrapper( &msgQueues[ q ][ m ] ); } } } /************************************************************************* * @brief addToMsgQueue * The addToMsgQueue function adds a message to a given message queue. \n * This function should only be called from the General Task. * @details * Inputs : none * Outputs : message added to queue * @param queue : the message queue to add to * @param msg : a pointer to a message structure to add to the queue * @return TRUE if message added to queue, FALSE if could not *************************************************************************/ BOOL addToMsgQueue( MSG_QUEUE_T queue, MESSAGE_WRAPPER_T *msg ) { BOOL result = FALSE; // verify given message queue if ( queue < NUM_OF_MSG_QUEUES ) { if ( FALSE == isMsgQueueFull( queue ) ) { result = TRUE; // add message to queue msgQueues[ queue ][ msgQueueNexts[ queue ] ] = *msg; // increment next index to add to msgQueueNexts[ queue ] = INC_WRAP( msgQueueNexts[ queue ], 0, MAX_MSG_QUEUE_SIZE - 1 ); // increment queue count msgQueueCounts[ queue ]++; } else // msg queue is full { SET_ALARM_WITH_1_U32_DATA( ALARM_ID_SOFTWARE_FAULT, SW_FAULT_ID_MSG_QUEUES_ADD_QUEUE_FULL ) } } else // invalid message queue { SET_ALARM_WITH_2_U32_DATA( ALARM_ID_SOFTWARE_FAULT, SW_FAULT_ID_MSG_QUEUES_ADD_INVALID_QUEUE, queue ) } return result; } /************************************************************************* * @brief getFromMsgQueue * The getFromMsgQueue function retrieves the next message from a given \n * message queue. This function should only be called from the General Task. * @details * Inputs : queue * Outputs : message retrieved from the queue * @param queue : the message queue to retrieve from * @param msg : a pointer to a message structure to populate with the retrieved \n * message. * @return TRUE if a message was found to retrieve, FALSE if not *************************************************************************/ BOOL getFromMsgQueue( MSG_QUEUE_T queue, MESSAGE_WRAPPER_T *msg ) { BOOL result = FALSE; // verify given message queue if ( queue < NUM_OF_MSG_QUEUES ) { if ( FALSE == isMsgQueueEmpty( queue ) ) { result = TRUE; // get message from queue *msg = msgQueues[ queue ][ msgQueueStarts[ queue ] ]; // increment queue next index to get from msgQueueStarts[ queue ] = INC_WRAP( msgQueueStarts[ queue ], 0, MAX_MSG_QUEUE_SIZE - 1 ); // decrement queue count msgQueueCounts[ queue ]--; } else // message queue is empty { // result already set to FALSE } } else // invalid message queue { SET_ALARM_WITH_2_U32_DATA( ALARM_ID_SOFTWARE_FAULT, SW_FAULT_ID_MSG_QUEUES_GET_INVALID_QUEUE, queue ) } return result; } /************************************************************************* * @brief isMsgQueueEmpty * The isMsgQueueEmpty function determines whether a given message queue is empty. * @details * Inputs : none * Outputs : none * @param queue : the message queue to check * @return TRUE if a given message queue is empty, FALSE if not *************************************************************************/ BOOL isMsgQueueEmpty( MSG_QUEUE_T queue ) { BOOL result = FALSE; // verify given message queue if ( queue < NUM_OF_MSG_QUEUES ) { if ( msgQueueCounts[ queue ] == 0 ) { result = TRUE; } } else // invalid message queue { SET_ALARM_WITH_2_U32_DATA( ALARM_ID_SOFTWARE_FAULT, SW_FAULT_ID_MSG_QUEUES_IS_EMPTY_INVALID_QUEUE, queue ) } return result; } /************************************************************************* * @brief isMsgQueueFull * The isMsgQueueFull function determines whether a given message queue is full. * @details * Inputs : none * Outputs : none * @param queue : the message queue to check * @return TRUE if the given message queue is full, FALSE if not *************************************************************************/ BOOL isMsgQueueFull( MSG_QUEUE_T queue ) { BOOL result = TRUE; // verify given message queue if ( queue < NUM_OF_MSG_QUEUES ) { if ( msgQueueCounts[ queue ] < MAX_MSG_QUEUE_SIZE ) { result = FALSE; } } else // invalid message queue { SET_ALARM_WITH_2_U32_DATA( ALARM_ID_SOFTWARE_FAULT, SW_FAULT_ID_MSG_QUEUES_IS_FULL_INVALID_QUEUE, queue ) } return result; } /************************************************************************* * @brief blankMessage * The blankMessage function blanks a given message. * @details * Inputs : none * Outputs : none * @param message : Pointer to the message to blank. * @return none *************************************************************************/ void blankMessage( MESSAGE_T *message ) { U32 i; U32 msgSize = sizeof(MESSAGE_T); U08 *msgContent = (U08*)message; // zero out the message for ( i = 0; i < msgSize; i++ ) { *msgContent++ = 0x0; } } /************************************************************************* * @brief blankMessageInWrapper * The blankMessageInWrapper function blanks a given message in a wrapper. * @details * Inputs : none * Outputs : none * @param message : Pointer to the message in a wrapper to blank. * @return none *************************************************************************/ void blankMessageInWrapper( MESSAGE_WRAPPER_T *message ) { U32 i; U32 msgSize = sizeof(MESSAGE_T); U08 *msgContent = (U08*)message; // zero out the message for ( i = 0; i < msgSize; i++ ) { *msgContent++ = 0x0; } // set msg ID out of bounds in case blank message goes somewhere message->msg.hdr.msgID = 0xFFFF; }