#include "VDDTemperature.h" // Project #include "GuiController.h" VIEW_DEF(VDDTemperature, DDTemperatureData) void VDDTemperature::onActionReceive(const DDTemperatureData &vData) { //qDebug() << d1Temp << x6Temp << d4Temp << d50Temp << boardTemp << baroTemp << d16CondTemp << // d28CondTemp << d30CondTemp << d44CondTemp << d75CondTemp; qDebug() << "A"; d1Temp ( vData.mD1temp ); x6Temp ( vData.mX6temp ); d4Temp ( vData.mD4temp ); d50Temp ( vData.mD50temp ); boardTemp ( vData.mBoardtemp ); baroTemp ( vData.mBarotemp ); d16CondTemp ( vData.mD16condtemp ); d28CondTemp ( vData.mD28condtemp ); d30CondTemp ( vData.mD30condtemp ); d44CondTemp ( vData.mD44condtemp ); d75CondTemp ( vData.mD75condtemp ); // *** has to be the last to let the information to be set and then emit the signal *** // *** otherwise will use the previous values before being set. *** adjustment ( true ); }