#include "VTDAirTrap.h" // Project #include "GuiController.h" VIEW_DEF(VTDAirTrap, TDAirTrapData) void VTDAirTrap::onActionReceive(const TDAirTrapData &vData) { qDebug() << "TopA" << vData.mH17rawstate; h17State ( vData.mH17state ); h16State ( vData.mH16state ); h17RawState ( vData.mH17rawstate ); h16RawState ( vData.mH16rawstate ); h13State ( vData.mH13state ); h20State ( vData.mH20state ); isAutoControlling ( vData.mIsautocontrolling ); // *** has to be the last to let the information to be set and then emit the signal *** // *** otherwise will use the previous values before being set. *** adjustment ( true ); }