Index: sources/gui/guicontroller.cpp =================================================================== diff -u -r4c53c7c62df7562a6c0915f0c5af7ea0ed884ca3 -r272bb81655222b2bf0c3c7099523c0b658eb9cb8 --- sources/gui/guicontroller.cpp (.../guicontroller.cpp) (revision 4c53c7c62df7562a6c0915f0c5af7ea0ed884ca3) +++ sources/gui/guicontroller.cpp (.../guicontroller.cpp) (revision 272bb81655222b2bf0c3c7099523c0b658eb9cb8) @@ -37,8 +37,8 @@ void GuiController::initConnections() { // From HD/DG - connect(_ApplicationController, SIGNAL(didActionReceive (GuiActionType, GuiActionData)), - this , SLOT( onActionReceive (GuiActionType, GuiActionData))); + connect(_ApplicationController, SIGNAL(didActionReceive (GuiActionType, const QVariantList &)), + this , SLOT( onActionReceive (GuiActionType, const QVariantList &))); } /*! @@ -58,14 +58,14 @@ * Sometimes GuiController requires to investigate with the ApplicationController to get approval from HD device.\n * \param vAction - User requested Action */ -void GuiController::doActionTransmit(GuiActionType vAction, const QByteArray &vData) +void GuiController::doActionTransmit(GuiActionType vAction, const QVariantList &vData) { if (! handleTransmit(vAction, vData)) { emit didActionTransmit(vAction, vData); } } -bool GuiController::handleTransmit(GuiActionType, const QByteArray &) +bool GuiController::handleTransmit(GuiActionType, const QVariantList &) { // This is an example implementation of how to handle // which does not require HD approval in GuiController @@ -97,7 +97,7 @@ * Gui requires to be notified to perform the action. * \param vAction */ -void GuiController::onActionReceive (GuiActionType vAction, GuiActionData vData) +void GuiController::onActionReceive (GuiActionType vAction, const QVariantList &vData) { // Process the command and notify GuiView // Process ...