Index: sources/gui/guicontroller.h =================================================================== diff -u -rf36dd9c29f633b54bf7f0232093ecaefa5452ca8 -r4c53c7c62df7562a6c0915f0c5af7ea0ed884ca3 --- sources/gui/guicontroller.h (.../guicontroller.h) (revision f36dd9c29f633b54bf7f0232093ecaefa5452ca8) +++ sources/gui/guicontroller.h (.../guicontroller.h) (revision 4c53c7c62df7562a6c0915f0c5af7ea0ed884ca3) @@ -37,17 +37,17 @@ private: void initConnections(); - bool handleTransmit(GuiActionType vAction, GuiActionData vData); + bool handleTransmit(GuiActionType vAction, const QByteArray &vData); public slots: - void doActionTransmit(GuiActionType vAction, GuiActionData vData); // UI => HD/DG + void doActionTransmit(GuiActionType vAction, const QByteArray &vData); // UI => HD/DG private slots: // Should be private for thread safety and is connected internally. - void onActionReceive (GuiActionType vAction, GuiActionData vData); // UI <= HD/DG + void onActionReceive (GuiActionType vAction, GuiActionData vData); // UI <= HD/DG signals: - void didActionReceive (GuiActionType vAction, GuiActionData vData); // UI <= HD/DG - void didActionTransmit(GuiActionType vAction, GuiActionData vData); // UI => HD/DG + void didActionReceive (GuiActionType vAction, GuiActionData vData); // UI <= HD/DG + void didActionTransmit(GuiActionType vAction, const QByteArray &vData); // UI => HD/DG }; }