Index: sources/view/dg/data/disinfect/VDisinfectStatesData.h =================================================================== diff -u -rf38edd22f7b63694c21b83d6f4b69ea618390126 -r98b945e7afb8a2c61b86bb11427fcae8c3e7e0bc --- sources/view/dg/data/disinfect/VDisinfectStatesData.h (.../VDisinfectStatesData.h) (revision f38edd22f7b63694c21b83d6f4b69ea618390126) +++ sources/view/dg/data/disinfect/VDisinfectStatesData.h (.../VDisinfectStatesData.h) (revision 98b945e7afb8a2c61b86bb11427fcae8c3e7e0bc) @@ -50,24 +50,34 @@ PROPERTY( bool , heat , false ) ///< /* No FW enumeration yet */ PROPERTY( bool , chemical , false ) ///< /* No FW enumeration yet */ + // Water Flush state + STATE ( bool , flushNotRunning , false ) ///< FLUSH_UI_STATE_NOT_RUNNING , Flush UI, not running state + STATE ( bool , flushDrainBeforeFlush , false ) ///< FLUSH_UI_STATE_DRAIN_DEVICE , Flush UI, drain device state + STATE ( bool , flushFlushReservoirs , false ) ///< FLUSH_UI_STATE_FLUSH_RESERVOIRS , Flush UI, flush reservoirs + STATE ( bool , flushDrainReservoirs , false ) ///< FLUSH_UI_STATE_DRAIN_RESERVOIRS , Flush UI, drain reservoirs + STATE ( bool , flushRecirculatePath , false ) ///< FLUSH_UI_STATE_FLUSH_RECIRCULATION_PATH , Flush UI, flush recirculation path + STATE ( bool , flushCancel , false ) ///< FLUSH_UI_STATE_CANCEL_FLUSH , Flush UI, cancel flush state + STATE ( bool , flushComplete , false ) ///< FLUSH_UI_STATE_COMPLETE , Flush UI, complete state + // Heat disinfection state - STATE ( bool , heatNotRunning , false ) ///< HEAT_DISINFECT_UI_STATE_NOT_RUNNING , Heat disinfect UI, not running state - STATE ( bool , heatFlushBeforeDisinfect , false ) ///< HEAT_DISINFECT_UI_STATE_FLUSH_BEFORE_DISINFECT , Heat disinfect UI, flush before disinfect state - STATE ( bool , heatWaterHeatUp , false ) ///< HEAT_DISINFECT_UI_STATE_HEAT_UP_WATER , Heat disinfect UI, heat up water state - STATE ( bool , heatDisinfect , false ) ///< HEAT_DISINFECT_UI_STATE_DISINFECT_DEVICE , Heat disinfect UI, disinfect device state - STATE ( bool , heatDeviceCoolDown , false ) ///< HEAT_DISINFECT_UI_STATE_COOL_DOWN_DEVICE , Heat disinfect UI, cool down device state - STATE ( bool , heatFlushAfterDisinfect , false ) ///< HEAT_DISINFECT_UI_STATE_FLUSH_AFTER_DISINFECT , Heat disinfect UI, flush after disinfect state - STATE ( bool , heatCancel , false ) ///< HEAT_DISINFECT_UI_STATE_CANCEL_DISINFECT , Heat disinfect UI, cancel disinfect state - STATE ( bool , heatComplete , false ) ///< HEAT_DISINFECT_UI_STATE_COMPLETE , Heat disinfect UI, complete state + STATE ( bool , heatNotRunning , false ) ///< HEAT_DISINFECT_UI_STATE_NOT_RUNNING , Heat disinfect UI , not running state + STATE ( bool , heatFlushBeforeDisinfect , false ) ///< HEAT_DISINFECT_UI_STATE_FLUSH_BEFORE_DISINFECT , Heat disinfect UI , flush before disinfect state + STATE ( bool , heatWaterHeatUp , false ) ///< HEAT_DISINFECT_UI_STATE_HEAT_UP_WATER , Heat disinfect UI , heat up water state + STATE ( bool , heatDisinfect , false ) ///< HEAT_DISINFECT_UI_STATE_DISINFECT_DEVICE , Heat disinfect UI , disinfect device state + STATE ( bool , heatDeviceCoolDown , false ) ///< HEAT_DISINFECT_UI_STATE_COOL_DOWN_DEVICE , Heat disinfect UI , cool down device state + STATE ( bool , heatFlushAfterDisinfect , false ) ///< HEAT_DISINFECT_UI_STATE_FLUSH_AFTER_DISINFECT , Heat disinfect UI , flush after disinfect state + STATE ( bool , heatCancel , false ) ///< HEAT_DISINFECT_UI_STATE_CANCEL_DISINFECT , Heat disinfect UI , cancel disinfect state + STATE ( bool , heatComplete , false ) ///< HEAT_DISINFECT_UI_STATE_COMPLETE , Heat disinfect UI , complete state - STATE ( bool , chemicalNotRunning , false ) ///< CHEM_DISINFECT_UI_STATE_NOT_RUNNING , Chemical disinfect UI, not running state - STATE ( bool , chemicalFlushBeforeDisinfect , false ) ///< CHEM_DISINFECT_UI_STATE_FLUSH_BEFORE_DISINFECT , Chemical disinfect UI, flush before disinfect state - STATE ( bool , chemicalMixWaterAndAcid , false ) ///< CHEM_DISINFECT_UI_STATE_MIX_WATER_AND_ACID , Chemical disinfect UI, mix water and acid state - STATE ( bool , chemicalRemoveAcid , false ) ///< CHEM_DISINFECT_UI_STATE_REMOVE_ACID , Chemical disinfect UI, remove acid state - STATE ( bool , chemicalDisinfect , false ) ///< CHEM_DISINFECT_UI_STATE_DISINFECT_DEVICE , Chemical disinfect UI, disinfect device state - STATE ( bool , chemicalFlushAfterDisinfect , false ) ///< CHEM_DISINFECT_UI_STATE_FLUSH_AFTER_DISINFECT , Chemical disinfect UI, flush after disinfect state - STATE ( bool , chemicalCancel , false ) ///< CHEM_DISINFECT_UI_STATE_CANCEL_DISINFECT , Chemical disinfect UI, cancel disinfect state - STATE ( bool , chemicalComplete , false ) ///< CHEM_DISINFECT_UI_STATE_COMPLETE , Chemical disinfect UI, complete state + // Chemical disinfection state + STATE ( bool , chemicalNotRunning , false ) ///< CHEM_DISINFECT_UI_STATE_NOT_RUNNING , Chemical disinfect UI , not running state + STATE ( bool , chemicalFlushBeforeDisinfect , false ) ///< CHEM_DISINFECT_UI_STATE_FLUSH_BEFORE_DISINFECT , Chemical disinfect UI , flush before disinfect state + STATE ( bool , chemicalMixWaterAndAcid , false ) ///< CHEM_DISINFECT_UI_STATE_MIX_WATER_AND_ACID , Chemical disinfect UI , mix water and acid state + STATE ( bool , chemicalRemoveAcid , false ) ///< CHEM_DISINFECT_UI_STATE_REMOVE_ACID , Chemical disinfect UI , remove acid state + STATE ( bool , chemicalDisinfect , false ) ///< CHEM_DISINFECT_UI_STATE_DISINFECT_DEVICE , Chemical disinfect UI , disinfect device state + STATE ( bool , chemicalFlushAfterDisinfect , false ) ///< CHEM_DISINFECT_UI_STATE_FLUSH_AFTER_DISINFECT , Chemical disinfect UI , flush after disinfect state + STATE ( bool , chemicalCancel , false ) ///< CHEM_DISINFECT_UI_STATE_CANCEL_DISINFECT , Chemical disinfect UI , cancel disinfect state + STATE ( bool , chemicalComplete , false ) ///< CHEM_DISINFECT_UI_STATE_COMPLETE , Chemical disinfect UI , complete state VIEW_DEC(VDisinfectStates, DisinfectStatesData) };