Index: sources/view/hd/data/VHDBloodLeakData.cpp =================================================================== diff -u -r30a3a58cde0e82d66c8c5f242ec550007e20b694 -r78b3d1f4e6675e6a8c5ae3801d134e2d7a49ad06 --- sources/view/hd/data/VHDBloodLeakData.cpp (.../VHDBloodLeakData.cpp) (revision 30a3a58cde0e82d66c8c5f242ec550007e20b694) +++ sources/view/hd/data/VHDBloodLeakData.cpp (.../VHDBloodLeakData.cpp) (revision 78b3d1f4e6675e6a8c5ae3801d134e2d7a49ad06) @@ -1,15 +1,15 @@ /*! * - * Copyright (c) 2020-2022 Diality Inc. - All Rights Reserved. + * Copyright (c) 2022-2024 Diality Inc. - All Rights Reserved. * \copyright * THIS CODE MAY NOT BE COPIED OR REPRODUCED IN ANY FORM, IN PART OR IN * WHOLE, WITHOUT THE EXPLICIT PERMISSION OF THE COPYRIGHT OWNER. * * \file VHDBloodLeakData.cpp - * \author (last) Behrouz NematiPour - * \author (original) Behrouz NematiPour - * \date (last) 29-Jul-2022 - * \date (original) 29-Jul-2022 + * \author (last) Dara Navaei + * \date (last) 08-Nov-2024 + * \author (original) Michael Garthwaite + * \date (original) 23-Feb-2022 * */ #include "VHDBloodLeakData.h" @@ -20,14 +20,14 @@ VIEW_DEF(VHDBloodLeak, HDBloodLeakData) void VHDBloodLeak::onActionReceive(const HDBloodLeakData &vData) { - bloodLeakStatus (vData.mBloodLeakStatus ); - bloodLeakState (vData.mBloodLeakState ); - bloodLeakZeroStatusCounter (vData.mBloodLeakZeroStatusCounter ); - bloodLeakCounter (vData.mBloodLeakCounter ); - bloodLeakZeroedStatus (vData.mBloodLeakZeroedStatus ); - bloodLeakDetectSetPoint (vData.mBloodLeakDetectSetPoint ); - bloodLeakDetectLevel (vData.mBloodLeakDetectLevel ); - bloodLeakStatusCount (vData.mBloodLeakStatusCount ); - bloodLeakLEDIntensity (vData.mBloodLeakLEDIntensity ); - bloodLeakLEDIntensity (vData.mBloodLeakLEDIntensity ); + bloodLeakStatus (vData.mBloodLeakStatus ); + bloodLeakState (vData.mBloodLeakState ); + bloodLeakPersistentCounter (vData.mBloodLeakPersistentCounter ); + bloodLeakSerialCommState (vData.mBloodLeakSerialCommState ); + bloodLeakIntensity (vData.mBloodLeakIntensity ); + bloodLeakDetect (vData.mBloodLeakDetect ); + bloodLeakIntensityMvgAvg (vData.mBloodLeakIntensityMvgAvg ); + bloodLeakTimeSinceLastZeroMS (vData.mBloodLeakTimeSinceLastZeroMS ); + bloodLeakDriftInRangeStatus (vData.mBloodLeakDriftInRangeStatus ); + bloodLeakDriftUpperRangeStatus (vData.mBloodLeakDriftUpperRangeStatus ); }