Index: firmware/App/Modes/ModeGenDialysate.c =================================================================== diff -u -r1e657954ae32d5261aa8b314d451f2d8abd91d2f -r7d7129ebe8a98694bea7cf4118f3bedf62f2157b --- firmware/App/Modes/ModeGenDialysate.c (.../ModeGenDialysate.c) (revision 1e657954ae32d5261aa8b314d451f2d8abd91d2f) +++ firmware/App/Modes/ModeGenDialysate.c (.../ModeGenDialysate.c) (revision 7d7129ebe8a98694bea7cf4118f3bedf62f2157b) @@ -583,19 +583,19 @@ { // Read floater switch BOOL result = FALSE; - LEVEL_STATE_T floaterLevel = getLevelStatus( D6_LEVL ); + LVL_STATE_T floaterLevel = getFloaterStatus( D6_LEVL ); BOOL balancingChambFillInProgress = getBalancingChamberFillinProgressStatus(); // High level is met - if ( LEVEL_STATE_HIGH == floaterLevel ) + if ( LVL_STATE_HIGH == floaterLevel ) { //turn off inlet water valve setValveState( D3_VALV, VALVE_STATE_CLOSED ); // Water level reached high. result = TRUE; } - else if ( LEVEL_STATE_LOW == floaterLevel || TRUE != balancingChambFillInProgress ) + else if ( LVL_STATE_LOW == floaterLevel || TRUE != balancingChambFillInProgress ) { // if level is not met,allow inlet water to hydraulics chamber setValveState( D3_VALV, VALVE_STATE_OPEN );