Index: firmware/App/Modes/ModeGenDialysate.c =================================================================== diff -u -r6d4aa77e6b85aa7621a234660f631e725fb1d441 -r7aa0c684cca238a9697867ff72e5c3f5f2edb379 --- firmware/App/Modes/ModeGenDialysate.c (.../ModeGenDialysate.c) (revision 6d4aa77e6b85aa7621a234660f631e725fb1d441) +++ firmware/App/Modes/ModeGenDialysate.c (.../ModeGenDialysate.c) (revision 7aa0c684cca238a9697867ff72e5c3f5f2edb379) @@ -583,19 +583,19 @@ { // Read floater switch BOOL result = FALSE; - LEVEL_STATE_T floaterLevel = getLevelStatus( D6_LEVL ); + LVL_STATE_T floaterLevel = getFloaterStatus( D6_LEVL ); BOOL balancingChambFillInProgress = getBalancingChamberFillinProgressStatus(); // High level is met - if ( LEVEL_STATE_HIGH == floaterLevel ) + if ( LVL_STATE_HIGH == floaterLevel ) { //turn off inlet water valve setValveState( D3_VALV, VALVE_STATE_CLOSED ); // Water level reached high. result = TRUE; } - else if ( LEVEL_STATE_LOW == floaterLevel || TRUE != balancingChambFillInProgress ) + else if ( LVL_STATE_LOW == floaterLevel || TRUE != balancingChambFillInProgress ) { // if level is not met,allow inlet water to hydraulics chamber setValveState( D3_VALV, VALVE_STATE_OPEN );