Index: firmware/App/Modes/ModeFlush.c =================================================================== diff -u -r0b121a7c92a8d86f8369b7094b0bce21389f3747 -r5d3e28c19ae10a99a5ce1fc5c010ac944975a6a1 --- firmware/App/Modes/ModeFlush.c (.../ModeFlush.c) (revision 0b121a7c92a8d86f8369b7094b0bce21389f3747) +++ firmware/App/Modes/ModeFlush.c (.../ModeFlush.c) (revision 5d3e28c19ae10a99a5ce1fc5c010ac944975a6a1) @@ -168,7 +168,7 @@ U32 transitionToFlushMode( void ) { // Reset all the actuators - deenergizeActuators(); + deenergizeActuators( NO_PARK_CONC_PUMPS ); initFlushMode(); @@ -298,7 +298,7 @@ if ( DG_MODE_FLUS == getCurrentOperationMode() ) { // Reset all the actuators - deenergizeActuators(); + deenergizeActuators( NO_PARK_CONC_PUMPS ); // Transition to mode standby requestNewOperationMode( DG_MODE_STAN ); @@ -809,7 +809,7 @@ if ( TRUE == didTimeout( stateTimerStart, FLUSH_WITH_FRESH_WATER_WAIT_TIME_MS ) ) { - deenergizeActuators(); + deenergizeActuators( NO_PARK_CONC_PUMPS ); flushUIState = FLUSH_UI_STATE_COMPLETE; state = DG_FLUSH_STATE_COMPLETE; } @@ -857,7 +857,7 @@ if ( FALSE == hasWaterCancellationBeenSet ) { // Stop all the actuators first then decide who should run next - deenergizeActuators(); + deenergizeActuators( NO_PARK_CONC_PUMPS ); // Set the actuators setValveState( VPI, VALVE_STATE_CLOSED );