Index: firmware/App/Modes/ModeFlush.c =================================================================== diff -u -r7c844610f28a5dc50de86bd21d616a2316bb82d1 -r022c733838d8c06b1562dbafa64f1643cb1bb8c8 --- firmware/App/Modes/ModeFlush.c (.../ModeFlush.c) (revision 7c844610f28a5dc50de86bd21d616a2316bb82d1) +++ firmware/App/Modes/ModeFlush.c (.../ModeFlush.c) (revision 022c733838d8c06b1562dbafa64f1643cb1bb8c8) @@ -168,7 +168,7 @@ U32 transitionToFlushMode( void ) { // Reset all the actuators - deenergizeActuators(); + deenergizeActuators( NO_PARK_CONC_PUMPS ); initFlushMode(); @@ -298,7 +298,7 @@ if ( DG_MODE_FLUS == getCurrentOperationMode() ) { // Reset all the actuators - deenergizeActuators(); + deenergizeActuators( NO_PARK_CONC_PUMPS ); // Transition to mode standby requestNewOperationMode( DG_MODE_STAN ); @@ -809,7 +809,7 @@ if ( TRUE == didTimeout( stateTimerStart, FLUSH_WITH_FRESH_WATER_WAIT_TIME_MS ) ) { - deenergizeActuators(); + deenergizeActuators( NO_PARK_CONC_PUMPS ); flushUIState = FLUSH_UI_STATE_COMPLETE; state = DG_FLUSH_STATE_COMPLETE; } @@ -857,7 +857,7 @@ if ( FALSE == hasWaterCancellationBeenSet ) { // Stop all the actuators first then decide who should run next - deenergizeActuators(); + deenergizeActuators( NO_PARK_CONC_PUMPS ); // Set the actuators setValveState( VPI, VALVE_STATE_CLOSED );