Index: firmware/App/Controllers/BloodLeak.c =================================================================== diff -u -r3378a1eeb73e1e46f3cdd8571c8a20602bce439e -re9cc9eadcf846737bbc4e900db22f4c2a06ad922 --- firmware/App/Controllers/BloodLeak.c (.../BloodLeak.c) (revision 3378a1eeb73e1e46f3cdd8571c8a20602bce439e) +++ firmware/App/Controllers/BloodLeak.c (.../BloodLeak.c) (revision e9cc9eadcf846737bbc4e900db22f4c2a06ad922) @@ -219,13 +219,13 @@ * @details Outputs: none * @return the current blood leak state. *************************************************************************/ -BLOOD_LEAK_STATE_T getBloodLeakState( void ) +BLOOD_LEAK_STATES_T getBloodLeakState( void ) { - BLOOD_LEAK_STATE_T result = (BLOOD_LEAK_STATE_T)bloodLeakState.data; + BLOOD_LEAK_STATES_T result = (BLOOD_LEAK_STATES_T)bloodLeakState.data; if ( OVERRIDE_KEY == bloodLeakState.override ) { - result = (BLOOD_LEAK_STATE_T)bloodLeakState.ovData; + result = (BLOOD_LEAK_STATES_T)bloodLeakState.ovData; } return result; @@ -263,7 +263,7 @@ // Publish blood leak state on interval if ( ++bloodLeakStatePublicationTimerCounter >= getPublishBloodLeakStateInterval() ) { - BLOOD_LEAK_STATE_T state = getBloodLeakState(); + BLOOD_LEAK_STATES_T state = getBloodLeakState(); broadcastBloodLeakState( state ); bloodLeakStatePublicationTimerCounter = 0; @@ -432,7 +432,7 @@ * @param state override blood leak detector with this * @return TRUE if override successful, FALSE if not *************************************************************************/ -BOOL testSetBloodLeakStateOverride( BLOOD_LEAK_STATE_T state ) +BOOL testSetBloodLeakStateOverride( BLOOD_LEAK_STATES_T state ) { BOOL result = FALSE;