Index: firmware/App/Services/AlarmMgmt.c =================================================================== diff -u -r4aa825df0b7a7b93c6a7f1d4408d02844f4213f0 -r27a68f930508638f2eb6265ebb381c8918cbc37b --- firmware/App/Services/AlarmMgmt.c (.../AlarmMgmt.c) (revision 4aa825df0b7a7b93c6a7f1d4408d02844f4213f0) +++ firmware/App/Services/AlarmMgmt.c (.../AlarmMgmt.c) (revision 27a68f930508638f2eb6265ebb381c8918cbc37b) @@ -63,8 +63,8 @@ #define CLR_BACKUP_AUDIO_ENABLE() {mibspiREG3->PC3 &= ~BACKUP_AUDIO_ENABLE_SPI3_PORT_MASK;} ///< Macro to disable backup alarm audio. #define ALARM_AUDIO_TEST_TONE 4 ///< Alarm audio state for continuous test tone. -#define ALARM_AUDIO_CURRENT_HG_MIN_MA 20.0 ///< Minimum audio current (high gain) during test tone self-test (in mA). // TODO - Why is HG so low? S/B same as LG I think. -#define ALARM_AUDIO_CURRENT_LG_MIN_MA 60.0 ///< Minimum audio current (low gain) during test tone self-test (in mA). +#define ALARM_AUDIO_CURRENT_HG_MIN_MA 20.0F ///< Minimum audio current (high gain) during test tone self-test (in mA). // TODO - Why is HG so low? S/B same as LG I think. +#define ALARM_AUDIO_CURRENT_LG_MIN_MA 60.0F ///< Minimum audio current (low gain) during test tone self-test (in mA). #define ALARM_AUDIO_MAX_TEST_TIME_MS 1000 ///< Maximum time for audio current to reach threshold in test. #define MAX_ALARM_AUDIO_VOLUME_INDEX (MAX_ALARM_VOLUME_LEVEL - 1 ) ///< Index for maximum alarm audio volume. #define MIN_ALARM_AUDIO_VOLUME_INDEX 0 ///< Index for minimum alarm audio volume. @@ -338,6 +338,9 @@ data.almData1 = alarmData1.data.uInt.data; data.almDataType2 = (U32)alarmData2.dataType; data.almData2 = alarmData2.data.uInt.data; + data.almPriority = ALARM_TABLE[ alarm ].alarmPriority; + data.almRank = ALARM_TABLE[ alarm ].alarmSubRank; + data.almClrTopOnly = ALARM_TABLE[ alarm ].alarmClearOnly; broadcastData( MSG_ID_ALARM_TRIGGERED, COMM_BUFFER_OUT_CAN_HD_ALARM, (U08*)&data, sizeof( ALARM_TRIGGERED_PAYLOAD_T ) ); // Send information for UI to log to treatment log @@ -366,10 +369,12 @@ // Clear alarm condition and broadcast alarm condition clear if not already cleared if ( TRUE == alarmIsDetected[ alarm ] ) { - U32 a = (U32)alarm; + ALARM_NAME_DATA_T data; + data.alarmName = (U32)alarm; + alarmIsDetected[ alarm ] = FALSE; - broadcastData( MSG_ID_ALARM_CONDITION_CLEARED, COMM_BUFFER_OUT_CAN_HD_ALARM, (U08*)&a, sizeof( U32 ) ); + broadcastData( MSG_ID_ALARM_CONDITION_CLEARED, COMM_BUFFER_OUT_CAN_HD_ALARM, (U08*)&data, sizeof( ALARM_NAME_DATA_T ) ); } } } @@ -395,9 +400,11 @@ // Clear alarm and broadcast alarm clear if not already cleared if ( TRUE == alarmIsActive[ alarm ] ) { - U32 a = (U32)alarm; + ALARM_NAME_DATA_T data; + + data.alarmName = (U32) alarm; - broadcastData( MSG_ID_ALARM_CLEARED, COMM_BUFFER_OUT_CAN_HD_ALARM, (U08*)&a, sizeof( U32 ) ); + broadcastData( MSG_ID_ALARM_CLEARED, COMM_BUFFER_OUT_CAN_HD_ALARM, (U08*)&data, sizeof( ALARM_NAME_DATA_T ) ); alarmIsActive[ alarm ] = FALSE; clearAlarmCondition( alarm ); @@ -894,6 +901,7 @@ else { if ( alarmStatus.alarmsState < NUM_OF_ALARM_PRIORITIES ) +#ifndef _RELEASE_ { if ( getSoftwareConfigStatus( SW_CONFIG_DISABLE_ALARM_AUDIO ) != SW_CONFIG_ENABLE_VALUE ) { @@ -903,6 +911,7 @@ } } else +#endif { SET_ALARM_WITH_2_U32_DATA( ALARM_ID_HD_SOFTWARE_FAULT, SW_FAULT_ID_ALARM_MGMT_AUDIO_INVALID_ALARM_STATE, alarmStatus.alarmsState ) setAlarmAudioState( ALARM_PRIORITY_HIGH, @@ -1470,9 +1479,11 @@ { if ( TRUE == alarmIsActive[ a ] ) { - U32 al = (U32)a; + ALARM_NAME_DATA_T data; - broadcastData( MSG_ID_ALARM_CLEARED, COMM_BUFFER_OUT_CAN_HD_ALARM, (U08*)&al, sizeof( U32 ) ); + data.alarmName = (U32)a; + + broadcastData( MSG_ID_ALARM_CLEARED, COMM_BUFFER_OUT_CAN_HD_ALARM, (U08*)&data, sizeof( ALARM_NAME_DATA_T ) ); alarmIsActive[ a ] = FALSE; alarmStartedAt[ a ].data = 0; // Clear FIFO if this alarm was in it