Index: firmware/App/Services/AlarmMgmt.c =================================================================== diff -u -rd91a24c730aeb5cd7e3eba9ef4eca78e442911f8 -r5a2c7b86b52fcb846bf4e22c9a61f218616a1d99 --- firmware/App/Services/AlarmMgmt.c (.../AlarmMgmt.c) (revision d91a24c730aeb5cd7e3eba9ef4eca78e442911f8) +++ firmware/App/Services/AlarmMgmt.c (.../AlarmMgmt.c) (revision 5a2c7b86b52fcb846bf4e22c9a61f218616a1d99) @@ -7,8 +7,8 @@ * * @file AlarmMgmt.c * -* @author (last) Sean Nash -* @date (last) 02-Sep-2020 +* @author (last) Dara Navaei +* @date (last) 06-Oct-2020 * * @author (original) Sean Nash * @date (original) 07-Nov-2019 @@ -30,7 +30,7 @@ // ********** private definitions ********** -#define ALARM_STATUS_PUBLISH_INTERVAL (500/TASK_GENERAL_INTERVAL) ///< Default interval to publish alarm status data. +#define ALARM_STATUS_PUBLISH_INTERVAL (250 / TASK_GENERAL_INTERVAL) ///< Default interval to publish alarm status data. #define ALARM_SILENCE_EXPIRES_IN_SECS (60) ///< Alarm silence expiration time in seconds. @@ -58,44 +58,44 @@ #pragma pack(pop) /// Table of alarms and their static properties. -const ALARM_T alarmTable[ NUM_OF_ALARM_IDS ] = +const ALARM_T alarmTable[] = { // Priority Escalate In Escalate To Fault Stops NoClr NoRes NoRin NoEnd NoNew Bypass { ALARM_PRIORITY_NONE, 0, ALARM_ID_NO_ALARM, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_NO_ALARM { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_HD_SOFTWARE_FAULT { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_STUCK_BUTTON_TEST_FAILED { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_FPGA_POST_TEST_FAILED { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_WATCHDOG_POST_TEST_FAILED { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_UI_COMM_POST_FAILED - { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_BLOOD_PUMP_MC_CURRENT_CHECK - { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_BLOOD_PUMP_OFF_CHECK - { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_BLOOD_PUMP_MC_DIRECTION_CHECK - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_BLOOD_PUMP_ROTOR_SPEED_CHECK - { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_DIAL_IN_PUMP_MC_CURRENT_CHECK - { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_DIAL_IN_PUMP_OFF_CHECK - { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_DIAL_IN_PUMP_MC_DIRECTION_CHECK - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_DIAL_IN_PUMP_ROTOR_SPEED_CHECK - { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_DIAL_OUT_PUMP_MC_CURRENT_CHECK - { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_DIAL_OUT_PUMP_OFF_CHECK - { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_DIAL_OUT_PUMP_MC_DIRECTION_CHECK - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_DIAL_OUT_PUMP_ROTOR_SPEED_CHECK + { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_BLOOD_PUMP_MC_CURRENT_CHECK + { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_BLOOD_PUMP_OFF_CHECK + { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_BLOOD_PUMP_MC_DIRECTION_CHECK + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_BLOOD_PUMP_ROTOR_SPEED_CHECK + { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_DIAL_IN_PUMP_MC_CURRENT_CHECK + { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_DIAL_IN_PUMP_OFF_CHECK + { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_DIAL_IN_PUMP_MC_DIRECTION_CHECK + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_DIAL_IN_PUMP_ROTOR_SPEED_CHECK + { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_DIAL_OUT_PUMP_MC_CURRENT_CHECK + { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_DIAL_OUT_PUMP_OFF_CHECK + { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_DIAL_OUT_PUMP_MC_DIRECTION_CHECK + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_DIAL_OUT_PUMP_ROTOR_SPEED_CHECK { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_WATCHDOG_EXPIRED { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_RTC_COMM_ERROR { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_RTC_CONFIG_ERROR { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_DG_COMM_TIMEOUT { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_UI_COMM_TIMEOUT { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE, TRUE , TRUE, TRUE, TRUE, TRUE, TRUE, FALSE }, // ALARM_ID_COMM_TOO_MANY_BAD_CRCS - { ALARM_PRIORITY_LOW, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_TREATMENT_STOPPED_BY_USER - { ALARM_PRIORITY_MEDIUM, ALM_ESC_1_MIN, ALARM_ID_BLOOD_SITTING_TOO_LONG_NO_RESUME, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_BLOOD_SITTING_WARNING - { ALARM_PRIORITY_MEDIUM, ALM_ESC_5_MIN, ALARM_ID_BLOOD_SITTING_TOO_LONG_NO_RINSEBACK, FALSE, TRUE , FALSE, TRUE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_BLOOD_SITTING_TOO_LONG_NO_RESUME - { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, FALSE, TRUE , FALSE, TRUE, TRUE, FALSE, FALSE, FALSE }, // ALARM_ID_BLOOD_SITTING_TOO_LONG_NO_RINSEBACK + { ALARM_PRIORITY_LOW, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_TREATMENT_STOPPED_BY_USER + { ALARM_PRIORITY_MEDIUM, ALM_ESC_1_MIN, ALARM_ID_BLOOD_SITTING_TOO_LONG_NO_RESUME, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_BLOOD_SITTING_WARNING + { ALARM_PRIORITY_MEDIUM, ALM_ESC_5_MIN, ALARM_ID_BLOOD_SITTING_TOO_LONG_NO_RINSEBACK, FALSE, TRUE , FALSE, TRUE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_BLOOD_SITTING_TOO_LONG_NO_RESUME + { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, FALSE, TRUE , FALSE, TRUE, TRUE, FALSE, FALSE, TRUE }, // ALARM_ID_BLOOD_SITTING_TOO_LONG_NO_RINSEBACK { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE, TRUE , TRUE, TRUE, TRUE, TRUE, TRUE, FALSE }, // ALARM_ID_CAN_MESSAGE_NOT_ACKED - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_OCCLUSION_BLOOD_PUMP - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_OCCLUSION_DIAL_IN_PUMP - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_OCCLUSION_DIAL_OUT_PUMP - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_ARTERIAL_PRESSURE_LOW - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_ARTERIAL_PRESSURE_HIGH - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_VENOUS_PRESSURE_LOW - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_VENOUS_PRESSURE_HIGH + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_OCCLUSION_BLOOD_PUMP + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_OCCLUSION_DIAL_IN_PUMP + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_OCCLUSION_DIAL_OUT_PUMP + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_ARTERIAL_PRESSURE_LOW + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_ARTERIAL_PRESSURE_HIGH + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_VENOUS_PRESSURE_LOW + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_VENOUS_PRESSURE_HIGH { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE, TRUE , TRUE, TRUE, TRUE, TRUE, TRUE, FALSE }, // ALARM_ID_UF_RATE_TOO_HIGH_ERROR { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE, TRUE , TRUE, TRUE, TRUE, TRUE, TRUE, FALSE }, // ALARM_ID_UF_VOLUME_ACCURACY_ERROR { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, FALSE, FALSE, FALSE, TRUE, TRUE, TRUE, TRUE, FALSE }, // ALARM_ID_RTC_BATTERY_LOW @@ -112,13 +112,13 @@ { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE, TRUE , TRUE, TRUE, TRUE, TRUE, TRUE, FALSE }, // ALARM_ID_TEMPERATURE_SENSORS_INCONSISTENT { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_HD_COMM_TIMEOUT { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE, TRUE , TRUE, TRUE, TRUE, TRUE, TRUE, FALSE }, // ALARM_ID_VALVE_CONTROL_FAILURE - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_BLOOD_PUMP_FLOW_VS_MOTOR_SPEED_CHECK - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_DIAL_IN_PUMP_FLOW_VS_MOTOR_SPEED_CHECK - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_DIAL_OUT_PUMP_FLOW_VS_MOTOR_SPEED_CHECK - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_BLOOD_PUMP_MOTOR_SPEED_CHECK - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_DIAL_IN_PUMP_MOTOR_SPEED_CHECK - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_DIAL_OUT_PUMP_MOTOR_SPEED_CHECK - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_BLOOD_PUMP_ROTOR_SPEED_TOO_HIGH + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_BLOOD_PUMP_FLOW_VS_MOTOR_SPEED_CHECK + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_DIAL_IN_PUMP_FLOW_VS_MOTOR_SPEED_CHECK + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_DIAL_OUT_PUMP_FLOW_VS_MOTOR_SPEED_CHECK + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_BLOOD_PUMP_MOTOR_SPEED_CHECK + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_DIAL_IN_PUMP_MOTOR_SPEED_CHECK + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_DIAL_OUT_PUMP_MOTOR_SPEED_CHECK + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_BLOOD_PUMP_ROTOR_SPEED_TOO_HIGH { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_INLET_WATER_LOW_CONDUCTIVITY { ALARM_PRIORITY_MEDIUM, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_INLET_WATER_HIGH_CONDUCTIVITY { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_DG_SOFTWARE_FAULT @@ -130,17 +130,32 @@ { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_CRITICAL_DATA_ERROR { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_HD_ACCELEROMETER_SELF_TEST_FAILURE { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_DG_ACCELEROMETER_SELF_TEST_FAILURE - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_HD_EXCESSIVE_TILT - { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_DG_EXCESSIVE_TILT + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_HD_EXCESSIVE_TILT + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_DG_EXCESSIVE_TILT { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_HD_SHOCK { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_DG_SHOCK { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_HD_ACCELEROMETER_FAILURE { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_DG_ACCELEROMETER_FAILURE { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_DG_CRITICAL_DATA_ERROR { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_RO_REJECTION_RATIO_OUT_OF_RANGE { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_INLET_WATER_PRESSURE_FAULT -}; - + { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_HD_VALVE_HOMING_FAILED + { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_HD_VALVE_TRANSITION_TIMEOUT + { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_HD_VALVE_NOT_FUNCTIONAL + { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_HD_VALVE_CURRENT_OUT_OF_RANGE + { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_HD_VALVE_POSITION_OUT_OF_RANGE + { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_AIR_TRAP_ILLEGAL_LEVELS + { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_AIR_TRAP_FILL_DURING_PRIME + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_AIR_TRAP_FILL_DURING_TREATMENT + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_BLOOD_FLOW_SIGNAL_STRENGTH_TOO_LOW + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, TRUE }, // ALARM_ID_DIALYSATE_FLOW_SIGNAL_STRENGTH_TOO_LOW + { ALARM_PRIORITY_HIGH, ALM_ESC_4_MIN, ALARM_ID_BLOOD_SITTING_WARNING, FALSE, TRUE , FALSE, FALSE, FALSE, FALSE, FALSE, FALSE }, // ALARM_ID_EMPTY_SALINE_BAG + { ALARM_PRIORITY_HIGH, 0, ALARM_ID_NO_ALARM, TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , TRUE , FALSE }, // ALARM_ID_SALINE_BOLUS_VOLUME_CHECK_FAILURE +}; + +// *** This declaration will cause a compiler error if alarmTable does not have same # of alarms as the Alarm_List enumeration. +U08 alarmTableSizeAssertion[ ( ( sizeof( alarmTable ) / sizeof( ALARM_T ) ) == NUM_OF_ALARM_IDS ? 1 : -1 ) ]; + /// A blank alarm data record for alarms that do not include alarm data when triggered. const ALARM_DATA_T blankAlarmData = { ALARM_DATA_TYPE_NONE, 0 }; @@ -183,9 +198,8 @@ /*********************************************************************//** * @brief * The initAlarmMgmt function initializes the AlarmMgmt module. - * @details - * Inputs : none - * Outputs : AlarmMgmt module initialized. + * @details Inputs: none + * @details Outputs: AlarmMgmt module initialized. * @return none *************************************************************************/ void initAlarmMgmt( void ) @@ -232,9 +246,8 @@ * The execAlarmMgmt function executes the alarm management functions to be * done periodically. The composite alarm state is updated, alarm lamp and * audio patterns are updated, and status is sent out to the rest of the system. - * @details - * Inputs : alarmStatusTable[], alarmTable[] - * Outputs : alarmStatus + * @details Inputs: alarmStatusTable[], alarmTable[] + * @details Outputs: alarmStatus * @return none *************************************************************************/ void execAlarmMgmt( void ) @@ -255,9 +268,8 @@ /*********************************************************************//** * @brief * The activateAlarm function activates a given alarm. - * @details - * Inputs : none - * Outputs : alarmIsActive[], alarmStartedAt[] + * @details Inputs: none + * @details Outputs: alarmIsActive[], alarmStartedAt[] * @param alarm ID of alarm to activate * @return none *************************************************************************/ @@ -294,9 +306,8 @@ * The activateAlarmNoData function activates a given alarm. Also, an alarm * message is broadcast to the rest of the system. This function will * include given data in the broadcast message for logging. - * @details - * Inputs : none - * Outputs : alarm triggered message sent, alarm activated + * @details Inputs: none + * @details Outputs: alarm triggered message sent, alarm activated * @param alarm ID of alarm to activate * @return none *************************************************************************/ @@ -327,9 +338,8 @@ * The activateAlarm1Data function activates a given alarm. Also, an alarm * message is broadcast to the rest of the system. This function will * include given data in the broadcast message for logging. - * @details - * Inputs : none - * Outputs : alarm triggered message sent, alarm activated + * @details Inputs: none + * @details Outputs: alarm triggered message sent, alarm activated * @param alarm ID of alarm to activate * @param alarmData supporting data to include in alarm msg * @return none @@ -361,9 +371,8 @@ * The activateAlarm2Data function activates a given alarm. Also, an alarm * message is broadcast to the rest of the system. This function will * include two given data in the broadcast message for logging. - * @details - * Inputs : none - * Outputs : alarm triggered message sent, alarm activated + * @details Inputs: none + * @details Outputs: alarm triggered message sent, alarm activated * @param alarm ID of alarm to activate * @param alarmData1 supporting data to include in alarm msg * @param alarmData2 supporting data to include in alarm msg @@ -395,9 +404,8 @@ * @brief * The clearAlarm function clears a given alarm if it is recoverable. Also * an alarm message is broadcast to the rest of the system. - * @details - * Inputs : none - * Outputs : AlarmStatusTable[] + * @details Inputs: none + * @details Outputs: AlarmStatusTable[] * @param alarm ID of alarm to clear * @return none *************************************************************************/ @@ -444,9 +452,8 @@ * @brief * The isAlarmActive function determines whether a given alarm is currently * active. - * @details - * Inputs : alarmIsActive[] - * Outputs : none + * @details Inputs: alarmIsActive[] + * @details Outputs: none * @param alarm ID of alarm to check * @return TRUE if given alarm is active, FALSE if not *************************************************************************/ @@ -455,18 +462,33 @@ BOOL result = alarmIsActive[ alarm ]; return result; +} + +/*********************************************************************//** + * @brief + * The isAlarmRecoverable function determines whether a given alarm is + * recoverable. + * @details Inputs: alarmTable[] + * @details Outputs: none + * @param alarm ID of alarm to check + * @return TRUE if given alarm is recoverable, FALSE if not + *************************************************************************/ +BOOL isAlarmRecoverable( ALARM_ID_T alarm ) +{ + BOOL result = ( TRUE == alarmTable[ alarm ].alarmNoClear ? FALSE : TRUE ); + + return result; } /*********************************************************************//** * @brief * The getAlarmStartTime function gets the active state of a given alarm. - * @details - * Inputs : alarmStartedAt[] - * Outputs : none + * @details Inputs: alarmStartedAt[] + * @details Outputs: none * @param alarmID ID of alarm to check * @return The start time stamp of given alarm ID *************************************************************************/ -U32 getAlarmStartTime( U32 alarmID ) +static U32 getAlarmStartTime( U32 alarmID ) { U32 result = 0; @@ -493,9 +515,8 @@ * @brief * The updateAlarmsState function updates the alarms state and alarm to * display. - * @details - * Inputs : alarmStatusTable[] - * Outputs : alarmPriorityFIFO[], alarmStatus + * @details Inputs: alarmStatusTable[] + * @details Outputs: alarmPriorityFIFO[], alarmStatus * @return none *************************************************************************/ static void updateAlarmsState( void ) @@ -532,9 +553,8 @@ * @brief * The setAlarmLampAndAudio function sets the alarm lamp and audio patterns * according to the current state of alarms. - * @details - * Inputs : none - * Outputs : Alarm lamp patter set according to current alarms status. + * @details Inputs: none + * @details Outputs: Alarm lamp patter set according to current alarms status. * @return none *************************************************************************/ static void setAlarmLampAndAudio( void ) @@ -570,7 +590,12 @@ requestAlarmLampPattern( LAMP_PATTERN_FAULT ); SET_ALARM_WITH_2_U32_DATA( ALARM_ID_HD_SOFTWARE_FAULT, SW_FAULT_ID_ALARM_MGMT_LAMP_INVALID_ALARM_STATE, alarmStatus.alarmsState ) break; - } + } + alarmStatus.lampOn = getAlarmLampOn(); + } + else + { + alarmStatus.lampOn = FALSE; } if ( TRUE == alarmStatus.alarmsSilenced ) @@ -608,9 +633,8 @@ /*********************************************************************//** * @brief * The updateAlarmsSilenceStatus function updates the alarms silence state. - * @details - * Inputs : alarmStatus - * Outputs : alarmStatus + * @details Inputs: alarmStatus + * @details Outputs: alarmStatus * @return none *************************************************************************/ static void updateAlarmsSilenceStatus( void ) @@ -644,9 +668,8 @@ /*********************************************************************//** * @brief * The handleAlarmEscalations function handles alarm escalation. - * @details - * Inputs : alarmIsActive[], alarmTable[] - * Outputs : alarm(s) escalated when appropriate + * @details Inputs: alarmIsActive[], alarmTable[] + * @details Outputs: alarm(s) escalated when appropriate * @return none *************************************************************************/ static void handleAlarmEscalations( void ) @@ -707,9 +730,8 @@ * @brief * The updateAlarmsFlags function updates the alarms flags of the alarms * status record. - * @details - * Inputs : none - * Outputs : alarmStatus + * @details Inputs: none + * @details Outputs: alarmStatus * @return none *************************************************************************/ static void updateAlarmsFlags( void ) @@ -762,9 +784,8 @@ * @brief * The resetAlarmPriorityFIFO function resets a FIFO for a given alarm * priority. - * @details - * Inputs : none - * Outputs : alarmPriorityFIFO[] + * @details Inputs: none + * @details Outputs: alarmPriorityFIFO[] * @param priority priority of FIFO to reset * @return none *************************************************************************/ @@ -785,9 +806,8 @@ * @brief * The getPublishAlarmStatusInterval function gets the alarm status * publication interval. - * @details - * Inputs : alarmStatusPublishInterval - * Outputs : none + * @details Inputs: alarmStatusPublishInterval + * @details Outputs: none * @return the current alarm status publication interval (in ms). *************************************************************************/ U32 getPublishAlarmStatusInterval( void ) @@ -812,9 +832,8 @@ * @brief * The testSetAlarmStatusPublishIntervalOverride function overrides the * alarm status publish interval. - * @details - * Inputs : none - * Outputs : alarmStatusPublishInterval + * @details Inputs: none + * @details Outputs: alarmStatusPublishInterval * @param value override blood flow data publish interval with (in ms) * @return TRUE if override successful, FALSE if not *************************************************************************/ @@ -838,9 +857,8 @@ * @brief * The testResetAlarmStatusPublishIntervalOverride function resets the override * of the alarm status publish interval. - * @details - * Inputs : none - * Outputs : alarmStatusPublishInterval + * @details Inputs: none + * @details Outputs: alarmStatusPublishInterval * @return TRUE if override reset successful, FALSE if not *************************************************************************/ BOOL testResetAlarmStatusPublishIntervalOverride( void ) @@ -862,9 +880,8 @@ * The testSetAlarmStateOverride function overrides the state of the * alarm active state for a given alarm with the alarm management with * a given active state. - * @details - * Inputs : none - * Outputs : alarm activated or cleared + * @details Inputs: none + * @details Outputs: alarm activated or cleared * @param alarmID ID of alarm to activate or clear * @param value override state for the given alarm ID (1=activate, 0=clear) * @return TRUE if override successful, FALSE if not @@ -896,9 +913,8 @@ * @brief * The testResetAlarmStateOverride function resets the override of the * state of the active state for a given alarm with the alarm management. - * @details - * Inputs : none - * Outputs : alarm cleared + * @details Inputs: none + * @details Outputs: alarm cleared * @param alarmID ID of alarm to clear * @return TRUE if alarm clear successful, FALSE if not *************************************************************************/ @@ -922,9 +938,8 @@ * @brief * The testSetAlarmStartOverride function overrides the start time * for a given alarm with the alarm management with a given start time. - * @details - * Inputs : none - * Outputs : alarmStartedAt[] + * @details Inputs: none + * @details Outputs: alarmStartedAt[] * @param alarmID ID of alarm to override start time for * @param value override time since start (in ms) for the given alarm ID * @return TRUE if override successful, FALSE if not @@ -955,9 +970,8 @@ * @brief * The testResetAlarmStartOverride function resets the override of the * start time for a given alarm with the alarm management. - * @details - * Inputs : none - * Outputs : alarmStartedAt[] + * @details Inputs: none + * @details Outputs: alarmStartedAt[] * @param alarmID ID of alarm to reset override of start time for * @return TRUE if override reset successful, FALSE if not *************************************************************************/