Index: firmware/App/Controllers/BloodLeak.c =================================================================== diff -u -r670fd0c4637436f4bf934677b878f557e776022d -r223b7a2ff87e3559679b52e52236a7cb7195c985 --- firmware/App/Controllers/BloodLeak.c (.../BloodLeak.c) (revision 670fd0c4637436f4bf934677b878f557e776022d) +++ firmware/App/Controllers/BloodLeak.c (.../BloodLeak.c) (revision 223b7a2ff87e3559679b52e52236a7cb7195c985) @@ -1497,8 +1497,8 @@ { enqueueEmbModeCmd( command ); - bloodLeakEmbModeSetPoint = setPointPayload; - result = TRUE; + bloodLeakEmbModeSetPoint = setPointPayload; + result = TRUE; } return result; Index: firmware/App/HDCommon.h =================================================================== diff -u -r173e4fbf9bd750bccb2e758eb1c7ef36ed8db5a0 -r223b7a2ff87e3559679b52e52236a7cb7195c985 --- firmware/App/HDCommon.h (.../HDCommon.h) (revision 173e4fbf9bd750bccb2e758eb1c7ef36ed8db5a0) +++ firmware/App/HDCommon.h (.../HDCommon.h) (revision 223b7a2ff87e3559679b52e52236a7cb7195c985) @@ -36,7 +36,7 @@ // #define USING_DEBUGGER 1 // Want to be able to use the debugger and have break points // #define BOARD_WITH_NO_HARDWARE 1 // Target is a PCB w/ no hardware // #define RUN_WITHOUT_DG 1 // Run HD w/o DG - #define SIMULATE_UI 1 // Build w/o requirement that UI be there +// #define SIMULATE_UI 1 // Build w/o requirement that UI be there // #define TASK_TIMING_OUTPUT_ENABLED 1 // Re-purposes alarm lamp pins for task timing #define DISABLE_BATT_COMM 1 // Disable battery communication // TODO soft switch // #define READ_FPGA_ASYNC_DATA 1 // Test build reads non-priority register page every other time Index: firmware/App/Modes/BloodPrime.c =================================================================== diff -u -r8b73263b38f449dacc0795c67a7cf6240cb79026 -r223b7a2ff87e3559679b52e52236a7cb7195c985 --- firmware/App/Modes/BloodPrime.c (.../BloodPrime.c) (revision 8b73263b38f449dacc0795c67a7cf6240cb79026) +++ firmware/App/Modes/BloodPrime.c (.../BloodPrime.c) (revision 223b7a2ff87e3559679b52e52236a7cb7195c985) @@ -237,7 +237,7 @@ setBloodIsPrimed( TRUE ); // Signal treatment mode that blood prime is completed signalDialInPumpHardStop(); // Stop dialysate recirculation - dialysis sub-mode will restart dialysate pumps signalBloodPrimeToDialysis(); // Signal treatment mode that it's time to start dialysis - cmdStopDGTrimmerHeater(); // Stop trimmer heater - dialysis sub-mode will restart as appropriate + //cmdStopDGTrimmerHeater(); // Stop trimmer heater - dialysis sub-mode will restart as appropriate } // Is blood prime taking too long based on set BP rate? else if ( fabs( expectedBloodPrimeVolume_mL - getBloodPrimeVolume() ) > MAX_BLOOD_PRIME_VOLUME_ERROR_ML )