Index: sources/gui/qml/main.qml =================================================================== diff -u -ra58f91b077c8131bea3dbde0fc338adb113fc9f3 -rf2e4eba6e85c5d36537be782926f23cc9dc01037 --- sources/gui/qml/main.qml (.../main.qml) (revision a58f91b077c8131bea3dbde0fc338adb113fc9f3) +++ sources/gui/qml/main.qml (.../main.qml) (revision f2e4eba6e85c5d36537be782926f23cc9dc01037) @@ -49,7 +49,7 @@ import VHDUsageInfo 0.1 import VAdjustmentInstitutionalRecord 0.1 // States views -import VHDOperationMode 0.1 +import VTDOpMode 0.1 //// ----- @LEAHIZED import VPreTreatmentStates 0.1 import VHDTreatmentStates 0.1 import VPostTreatmentStates 0.1 @@ -152,9 +152,9 @@ VAdjustmentInstitutionalRecord { id: vAdjustmentInstitutionalRecord } //VAdjustIn // ---- States - VHDOperationMode { id: vHDOperationMode + VTDOpMode { id: vTDOpMode onStandbyChanged: { - if(vHDOperationMode.standby) { + if(vTDOpMode.standby) { vTreatmentVitals.doReset() } } @@ -166,7 +166,7 @@ VTreatmentBloodFlow { id: vTreatmentBloodFlow } VTreatmentVitals { id: vTreatmentVitals interval : vTreatmentCreate.bloodPressureMeasureInterval - enableDialog: vHDOperationMode.inTreatment && vHDTreatmentStates.txTreatment + enableDialog: vTDOpMode.inTreatment && vHDTreatmentStates.txTreatment // As long as UI is in In-Tx BP/HR is updated and the dialog will pop up on interval. onEnableDialogChanged : { if ( vTreatmentVitals.enableDialog ) { @@ -280,7 +280,7 @@ } } - Connections { target: vHDOperationMode + Connections { target: vTDOpMode function onStandbyWaitDisinfectChanged ( vValue ) { _mainMenu.isTreatment() } } @@ -425,7 +425,7 @@ textPixelSize : Fonts.fontPixelAlarmBarTitle isSilenced : _alarmItem.isSilenced timeout : _alarmItem.timeout - backgroundFading : vHDOperationMode.fault + backgroundFading : vTDOpMode.fault } GuiView { id: _GuiView