Index: sdk/config/leahi/local.conf.sample =================================================================== diff -u -r15d33523b06de5f4d0d98f1533cc282481dea0db -r1a20c1a0eb26d80c1fd75452d5bf67f9649d9266 --- sdk/config/leahi/local.conf.sample (.../local.conf.sample) (revision 15d33523b06de5f4d0d98f1533cc282481dea0db) +++ sdk/config/leahi/local.conf.sample (.../local.conf.sample) (revision 1a20c1a0eb26d80c1fd75452d5bf67f9649d9266) @@ -2,9 +2,10 @@ # This file is your local configuration file and is where all local user settings # are placed. The comments in this file give some guide to the options a new user # to the system might want to change but pretty much any configuration option can -# be set in this file. More adventurous users can look at local.conf.extended -# which contains other examples of configuration which can be placed in this file -# but new users likely won't need any of them initially. +# be set in this file. More adventurous users can look at +# local.conf.sample.extended which contains other examples of configuration which +# can be placed in this file but new users likely won't need any of them +# initially. # # Lines starting with the '#' character are commented out and in some cases the # default values are provided as comments to show people example syntax. Enabling @@ -28,16 +29,15 @@ # There are also the following hardware board target machines included for # demonstration purposes: # -#MACHINE ?= "beaglebone" +#MACHINE ?= "beaglebone-yocto" #MACHINE ?= "genericx86" #MACHINE ?= "genericx86-64" -#MACHINE ?= "mpc8315e-rdb" #MACHINE ?= "edgerouter" # -# This sets the default machine to be qemux86 if no other machine is selected: -#MACHINE ??= "qemux86" +# This sets the default machine to be qemux86-64 if no other machine is selected: +#MACHINE ??= "qemux86-64" -MACHINE = "leahi" +MACHINE = "ccimx8mm-dvk" # # Use Digi's internal git repositories @@ -120,7 +120,7 @@ # This variable specifies the architecture to build SDK items for and means # you can build the SDK packages for architectures other than the machine you are # running the build on (i.e. building i686 packages on an x86_64 host). -# Supported values are i686 and x86_64 +# Supported values are i686, x86_64, aarch64 #SDKMACHINE ?= "i686" # @@ -131,6 +131,8 @@ # variable can contain the following options: # "dbg-pkgs" - add -dbg packages for all installed packages # (adds symbol information for debugging/profiling) +# "src-pkgs" - add -src packages for all installed packages +# (adds source code for debugging) # "dev-pkgs" - add -dev packages for all installed packages # (useful if you want to develop against libs in the image) # "ptest-pkgs" - add -ptest packages for all ptest-enabled packages @@ -154,21 +156,18 @@ # enable extra features. Some available options which can be included in this variable # are: # - 'buildstats' collect build statistics -# - 'image-mklibs' to reduce shared library files size for an image -# - 'image-prelink' in order to prelink the filesystem image -# - 'image-swab' to perform host system intrusion detection -# NOTE: if listing mklibs & prelink both, then make sure mklibs is before prelink -# NOTE: mklibs also needs to be explicitly enabled for a given image, see local.conf.extended -USER_CLASSES ?= "buildstats image-mklibs image-prelink" +USER_CLASSES ?= "buildstats" # # Runtime testing of images # # The build system can test booting virtual machine images under qemu (an emulator) -# after any root filesystems are created and run tests against those images. To -# enable this uncomment this line. See classes/testimage(-auto).bbclass for -# further details. -#TEST_IMAGE = "1" +# after any root filesystems are created and run tests against those images. It can also +# run tests against any SDK that are built. To enable this uncomment these lines. +# See classes/test{image,sdk}.bbclass for further details. +#IMAGE_CLASSES += "testimage testsdk" +#TESTIMAGE_AUTO:qemuall = "1" + # # Interactive shell configuration # @@ -193,56 +192,95 @@ # # Monitor the disk space during the build. If there is less that 1GB of space or less # than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully -# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort +# shutdown the build. If there is less than 100MB or 1K inodes, perform a hard halt # of the build. The reason for this is that running completely out of space can corrupt # files and damages the build in ways which may not be easily recoverable. -# It's necesary to monitor /tmp, if there is no space left the build will fail +# It's necessary to monitor /tmp, if there is no space left the build will fail # with very exotic errors. -BB_DISKMON_DIRS = "\ +BB_DISKMON_DIRS ??= "\ STOPTASKS,${TMPDIR},1G,100K \ STOPTASKS,${DL_DIR},1G,100K \ STOPTASKS,${SSTATE_DIR},1G,100K \ STOPTASKS,/tmp,100M,100K \ - ABORT,${TMPDIR},100M,1K \ - ABORT,${DL_DIR},100M,1K \ - ABORT,${SSTATE_DIR},100M,1K \ - ABORT,/tmp,10M,1K" + HALT,${TMPDIR},100M,1K \ + HALT,${DL_DIR},100M,1K \ + HALT,${SSTATE_DIR},100M,1K \ + HALT,/tmp,10M,1K" # # Shared-state files from other locations # -# As mentioned above, shared state files are prebuilt cache data objects which can +# As mentioned above, shared state files are prebuilt cache data objects which can be # used to accelerate build time. This variable can be used to configure the system # to search other mirror locations for these objects before it builds the data itself. # -# This can be a filesystem directory, or a remote url such as http or ftp. These +# This can be a filesystem directory, or a remote url such as https or ftp. These # would contain the sstate-cache results from previous builds (possibly from other # machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the # cache locations to check for the shared objects. # NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH # at the end as shown in the examples below. This will be substituted with the # correct path within the directory structure. #SSTATE_MIRRORS ?= "\ -#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \ +#file://.* https://someserver.tld/share/sstate/PATH;downloadfilename=PATH \ #file://.* file:///some/local/dir/sstate/PATH" +# +# Yocto Project SState Mirror +# +# The Yocto Project has prebuilt artefacts available for its releases, you can enable +# use of these by uncommenting the following lines. This will mean the build uses +# the network to check for artefacts at the start of builds, which does slow it down +# equally, it will also speed up the builds by not having to build things if they are +# present in the cache. It assumes you can download something faster than you can build it +# which will depend on your network. +# Note: For this to work you also need hash-equivalence passthrough to the matching server +# +#BB_HASHSERVE_UPSTREAM = "typhoon.yocto.io:8687" +#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/4.0/PATH;downloadfilename=PATH" # # Qemu configuration # -# By default qemu will build with a builtin VNC server where graphical output can be -# seen. The two lines below enable the SDL backend too. By default libsdl-native will -# be built, if you want to use your host's libSDL instead of the minimal libsdl built -# by libsdl-native then uncomment the ASSUME_PROVIDED line below. -PACKAGECONFIG_append_pn-qemu-native = " sdl" -PACKAGECONFIG_append_pn-nativesdk-qemu = " sdl" -#ASSUME_PROVIDED += "libsdl-native" +# By default native qemu will build with a builtin VNC server where graphical output can be +# seen. The line below enables the SDL UI frontend too. +PACKAGECONFIG:append:pn-qemu-system-native = " sdl" +# By default libsdl2-native will be built, if you want to use your host's libSDL instead of +# the minimal libsdl built by libsdl2-native then uncomment the ASSUME_PROVIDED line below. +#ASSUME_PROVIDED += "libsdl2-native" +# You can also enable the Gtk UI frontend, which takes somewhat longer to build, but adds +# a handy set of menus for controlling the emulator. +#PACKAGECONFIG:append:pn-qemu-system-native = " gtk+" +# +# Hash Equivalence +# +# Enable support for automatically running a local hash equivalence server and +# instruct bitbake to use a hash equivalence aware signature generator. Hash +# equivalence improves reuse of sstate by detecting when a given sstate +# artifact can be reused as equivalent, even if the current task hash doesn't +# match the one that generated the artifact. +# +# A shared hash equivalent server can be set with ":" format +# +#BB_HASHSERVE = "auto" +#BB_SIGNATURE_HANDLER = "OEEquivHash" + +# +# Memory Resident Bitbake +# +# Bitbake's server component can stay in memory after the UI for the current command +# has completed. This means subsequent commands can run faster since there is no need +# for bitbake to reload cache files and so on. Number is in seconds, after which the +# server will shut down. +# +#BB_SERVER_TIMEOUT = "60" + # CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to # track the version of this file when it was generated. This can safely be ignored if # this doesn't mean anything to you. -CONF_VERSION = "1" +CONF_VERSION = "2" # # Enable local PR server @@ -252,4 +290,4 @@ # # Some libraries and packages are covered by NXP EULA # -#ACCEPT_FSL_EULA = "1" +ACCEPT_FSL_EULA = "1"