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LDT-3600: Skip air trap fill, lowerevents and venous bubble alarm when testing without tubing set.

  1. … 1 more file in changeset.
Add space between if and (

Add space between if and (

Fixed

Fixed

LEAHI-TD-FIRMWARE-LDT-3600_Request for TD Test Config for Testing without Tubing Set on TD
LEAHI-TD-FIRMWARE-LDT-3600_Request for TD Test Config for Testing without Tubing Set on TD
LDT-1903 Air Trap changing the first lowering event duty cycle

If we don't think we need this, let's just delete it. If we think it's coming back, let's keep it and just set the max count to something really high (e.g. 1,000,000).

If we don't think we need this, let's just delete it. If we think it's coming back, let's keep it and just set the max count to something really high (e.g. 1,000,000).

Comment to right no longer makes sense.

Comment to right no longer makes sense.

LDT-3505: Added Test Config for Syring Pump

  1. … 1 more file in changeset.
LDT-1907 IAr trap FW uses the stabilised H14 long filtered pressure right before the AP fill event

LDT-1903 Air Trap Addressed the review comments

LDT-1903 Air Trap -both H13 and H20 valves are closed at the end of the fill during the 1 sec delay before the AP turns on to lower the level

Should this event be TD_EVENT_AIR_TRAP_FILL?

Should this event be TD_EVENT_AIR_TRAP_FILL?

LDT-1903 Air Trap fixing the air pump turn on after 1 sec when raise event is completed

blank line before return.

blank line before return.

Blank line after declarations.

Blank line after declarations.

LEAHI-TD-FIRMWARE-LDT-1903_Air Trap Level Control - TD - 04: DEV - Feature Implementation
LEAHI-TD-FIRMWARE-LDT-1903_Air Trap Level Control - TD - 04: DEV - Feature Implementation
Merge branch LDT-1903-air-trap-level-control-delay-adjust-after-fill-fix---td---0 into branch develop

  1. … 3 more files in changeset.
LDT-1903 Air Trap adjust the air trap lower delay start time after fill complete

Added

Added

Updated

Updated

Add a blank line after declarations.

Add a blank line after declarations.

What I meant was that we don't care which blood prime state we're in - what we care about is that we are in treatment mode and priming blood - otherwise this message doesn't make sense and we shoul...

What I meant was that we don't care which blood prime state we're in - what we care about is that we are in treatment mode and priming blood - otherwise this message doesn't make sense and we should reject it because we're not in the right state.
if ( ( MODE_TREA == getCurrentOperationMode() ) && ( TREATMENT_BLOOD_PRIME_STATE == getTreatmentState() ) )

Removed

Removed

Added

Added

Yes, Updated

Yes, Updated

Replaced

Replaced

This should be invalid state (or something like that).

This should be invalid state (or something like that).