AlarmDefs.h

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Can we rename variable to reflect it is a timer counter at least?

Can we rename variable to reflect it is a timer counter at least?

The variable that define is being compared to is valveStateMismatchCounter which is why I called it such.

The variable that define is being compared to is valveStateMismatchCounter which is why I called it such.

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Yes, and #define has "COUNT" in its name which was my point.

Yes, and #define has "COUNT" in its name which was my point.

Corrected

Corrected

Alarm is based on a counter. The #define corresponds to a 100ms time.

Alarm is based on a counter. The #define corresponds to a 100ms time.

Corrected

Corrected

Added DEBUG WARNING

Added DEBUG WARNING

DG-DEN-14999_Alarm Table Updates
DG-DEN-14999_Alarm Table Updates
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Done

Done

Done

Done

This seems wrong.

This seems wrong.

This seems wrong.

This seems wrong.

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Done. Thanks for catching it.

Done. Thanks for catching it.