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DEN-14175 updated the reservoir switch command to send the trimmer use the previous duty cycle or estimate the duty cycle

Add a space between "return" and "(".

Add a space between "return" and "(".

Update DialInFlow.c, DGInterface.c

DEN-14150: Fixed blending logic for dialysate flow estimation.

DEN-14170 Remove TODO, no longer relevant.

Update DialInFlow.c

DEN-14150: Updated DialInFlow.c

Update DialInFlow.c

DEN-14150: Updated DialInFlow.c

Merge with DEN-14150

DEN-14150: Fix issue with flow estimation blending at 300 mL/min.

DEN-14175: Added f/w support for alarm dialog blood stopped countdown while in rinseback state per DEN-10791.

DEN-14175: Additional fix to syringe pump DAC write issue.

DEN-14175: Stop syringe pump on transition to fault mode only. Continuous stopping of pump was preventing DAC write on force sensor check failure. DEN-14254.

Bamboo Commit: Updated HDCommon.h with build versions from Bamboo

Merge branch 'DEN-14175-dg_hd_dev-hd_dg_dvt-update-part-5' into develop

DEN-14175 implemented the FGPA hardware configuration register, changed the trimmer heater start/stop command to HD command and not the log in command. Added a command to benign the polynomial calibration values of the temperature sensors

Bamboo Commit: Updated HDCommon.h with build versions from Bamboo

Merge with DEN-14150

DEN-14150: Update DGInterface.c and DialinFlow.c for persistent alarm implementation

DEN-14150: Update Battery.c for restroe isBatteryCharged()

Bamboo Commit: Updated HDCommon.h with build versions from Bamboo

Bamboo Commit: Updated the Copyright section and replaced tabs with 4 spaces

hasReg1Failed is initialized to FALSE. Should we be setting to TRUE in these ifs? Or should the initialize be setting to TRUE?

hasReg1Failed is initialized to FALSE. Should we be setting to TRUE in these ifs? Or should the initialize be setting to TRUE?

This revision also applies to UI.

This revision also applies to UI.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.

RESOLVED in CODE WALKTHROUGH.