Stop button is a "hard" pause which would take us to Treatment: Paused state (out of blood prime completely). We want to go to our internal paused state when UI sends us a "soft" blood prime pause commands message.
This file does not have any accept/ reject response from FW as this only broadcasts the vitals data so it has been updated to no longer inherit VAdjustmentResponseBase. VTreatmentAdjustmentVitals.cpp/h was created to inherit VAdjustmentResponseBase and has all this when requesting the vitals data